Astute readers are quite correct - Battlezone (and its sequel, Battlezone 2) do many of the things we discussed today - and then they disappeared completely. Not just the games, now. Like the bold strokes of Allegiance, their advances - and indeed, the germ of some new genre - vanished entirely. None of the games I’ve mentioned sold well, so while it is unfortunate, it’s also easy to understand why these concepts never took root. But a vigorous design - gleefully deep, immediately accessible, and marshalling the true vigor of the C&C license - I’m naive enough to hope things would be different.