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Saint Valentine’s Day Sale

Saint Valentine’s Day Sale

Reduced prices on all heart-themed shirts for yourself or someone special!

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Yesteryear

Yesteryear

New Trenches tale and comic for February 9, 2012.

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“FF2K: Pulp” Resin Figure

“FF2K: Pulp” Resin Figure

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Astro A30 Headsets!

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Custom Penny Arcade A30 Headsets

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The Way Forward

The Way Forward

In this episode, our heroes create the strip "The Way Forward."

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Over at Gabe’s yesterday, I mentioned that Guilty Gear XX was one of the most complete, satisfying experiences in any genre.  Thinking back on it, that may have been hyperbole.  I was drunk with victory at the time I said it, so that might be connected.

As posted yesterday, the last fighting game I took at all seriously was Tekken 3, and I could break a man with Jin Kazama using very little effort.  After thinking about why that might have been the case, it became fairly obvious why.  There’s more than one reason, but here’s the first of the two: I had a condition that I call “Fighter Fatigue.”  We played every fighter the day it came out in arcade or otherwise, and we played them like we meant it.  Eventually all fighters seemed perfectly alike.  Being no stranger to the genre, I knew that on some level they probably did different things, but I didn’t really care to find out.  The primary author of my new apathy was Capcom, and though I have almost limitless respect for the venerable development house, motherfuckers know how to work a franchise.           

Virtua Fighter 4 was almost enough to bust me out of it.  What could accurately be called a martial arts simulator, the VF series is one I never really got into because it was like a dollar a play.  It costs less to play longer in Vegas.  I felt the old motions and savvy returning.  Mortal Kombat V is also pretty fun, but I was primed by VF4, so it hit twice as hard.  I was now in scoring position for the next excellent fighter, and lo and behold, what should come along but Guilty Gear double X. 

Jesus Christ.

I wouldn’t even touch the controller to begin with, that’s how much I wasn’t going to play.  The game that brought me back into the fray needed to disarm the numbness I felt about fighters in general - and the way it did it was with unbelievable, original character designs.  Gabe had gotten into the first one pretty seriously, and while I could appreciate it then I wasn’t ready for the genre yet.  Now I’m completely psychotic about it.  Looking around the web, you can see that the gameplay of Guilty Gear is a matter of some contention.  I’m completely mystified by this.  We’re talking about a fighter that is as deep as you want it to be, and I guarantee there is a character in that massive roster that is perfect for every player.  Eighty percent of all fights over here end as virtual ties, with devastating upsets practically every other round.  You get out of it what you put into it, I guess. 

What I get out of it is victory.  Utilizing Eddie‘s rich arsenal to the fullest, I was able to claim victory over Gabe favorite Chipp Zanuff.  Of course he can’t just admit that, he has to blame sunspots or some shit.  The excuses are easy to categorize.   

Probably True:  “I have a blister on my thumb.”

Unlikely:  “I spilled Sprite on my controller a few days ago, and now the x button sticks.”

Highly Specious:  “My alien physiology makes it difficult to grasp human controllers.”

(CW)TB out.

i bet i could improve it, too

SLASH!

Gabe

@cwgabriel

Monday, January 6 2003 - 11:12 AM

Last night everyone decided to watch some French romantic comedy. I have a hard time sitting through these kinds of movies when they are in English so I escaped into the computer room about half way through. It was right after you find out that the girl and the boy like each other but right before the misunderstanding that makes them think they don’t like each other.

Anyway, I hit the Sammy forum over at gamecombos.com just to see what other people were saying about Guilty Gear XX.  While I was there I noticed that a tournament was held for the game right here in Redmond Washington just a few minutes from where I live. I was really bummed that I missed it and I would like to try and set up something like this again. Maybe we could do an official Penny Arcade Guilty Gear XX tournament or something. I am sure I could get some prizes together like posters, shirts and maybe even some games. What we need is a venue for the event to take place in. From what I understand the last one was held at a videogame shop and that worked out pretty well. If you run a game shop or an arcade or something similar in the Seattle area and you would like to host something like this fire me off an e-mail and we can hammer out the details.

A lot of people have mailed me asking about a US release date on the game but I really don’t know an exact date. I have heard that it will be first quarter 2003 which means we could see it in US stores pretty soon. The forum I linked to above has a link to a petition asking Sammy to give the game an official US arcade release. I know some arcades have imported the machine but an official US release would be cool. I think Guilty Gear XX is the game that could revitalize the 2D fighting genre if given the chance.

My new year’s resolution was to try and break out of the artistic rut I have been in lately. My first attempt at doing that is a picture I did yesterday of Chip from Guilty Gear. You can see it here.

-Gabe out

I was talking with Batjew a bit this morning. He is a huge fan of the Guilty Gear series as well. It looks like we are both going to order ourselves one of these fighting sticks today. It’s hard to find a good fighting stick for the PS2. I’ll let you know how this one performs once I get it.

-Gabe out