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Tycho

I don’t know what the hell is happening with him, though it does look like the turn-based strategy RPG thing is now a permanent element of his construction.  He came back from EB with copies of Final Fantasy VII and Tactics, and other than a slight altercation at the store he doesn’t seem any worse for wear.

As complete as his conversion seems to be, and I will interrogate him to determine the parameters of this fascination, I think he might be hard pressed to enjoy the new Dynasty Tactics.  No game I have ever played has come anywhere near the level of mental exertion required by the first title, and the sequel adds elements that have profound effects if you are able to integrate them.  First of all, the relatively staid World Map of the first game - the screens that are concerned with the movement of armies and recruiting - have received conceptual upgrades that make them a part of the whole experience.  You might remember that the newest Romance of the Three Kingdoms game, also from Koei, had elements I enjoyed but did not entertain me for very long.  Players familiar with both games will see immediately that the Town gameplay elements from the Romance series, things like visiting different buildings and improving your skills, all of that has not been rolled into the new Dynasty Tactics.  So instead of earning new combat skills just as you level up, each battle you win earns you experience you can then use to buy tactics.  Of course, different heroes have different stats, some stats are good for some tactics and not others, this effects the price of the abilities, and people who know each other utilize bonus tactics you can’t purchase...  And they cranked up the difficulty something fierce.  At the end of the day, the sequel to Dynasty Tactics is vastly improved over its predecessor.  They’ll win no converts with it - the combat system has only gotten more complex, with the addition of Tactical Chains that let single units unload their entire combat inventory on an enemy unit, like a Death Sale. 

I haven’t had the time to dig into Etherlords II the way I want to - I was so agitated waiting for it to come out, and I’ve had too much writing to invest myself in it yet. On the weekend I’ve mostly been enraging myself with political blogs and playing that Goddamn Rocket Mania, I need activities that can be accomplished in the absence of sobriety and these things fit the bill.  It’s one of those tile-based puzzle games like Candy Train, but it has a friendly dragon and a vaguely Asian theme that makes me feel like I’m at one of the rich cultural festivals I assume they have.  I’d recommend just starting with the deluxe version and then just switching to the free version if you don’t feel like paying - it has additional game modes and will grip your consciousness like a sense memory.

We ended up doing an extra strip and post this weekend, you can find them at the aforementioned links.  We haven’t had new comics on the weekend since back in the Bench days, we’ve done the Monday/Wednesday/Friday thing so long that doing a comic on some unauthorized day felt almost illicit.  Also, you’ll find that the dress code is more lax on the weekends.   

We all went over to Brad’s this weekend to fold T-Shirts, not just any T-Shirts mind you but T-Shirts that have Penny Arcade things on them.  We’re just waiting on the Fruit Fuckers and the hoodies, and then it’s go time. 

(CW)TB out.

witness high velocity

Gabe

As soon as it came out that I was enjoying RPG’s I was literally bombarded with email from gamers offering to guide me through this strange new world of hit points and random battles. When I talked about how I was really enjoying Final Fantasy Tactics Advance I got mail from at least a hojillion people telling me I needed to play the original on the Playstation. One of my favorite things to do is find awesome games buried in discount bins at obscure locations. So when I was at my local Fred Meyer (a store known for its fresh groceries, not its electronics) I decided I’d spend some time digging through their old Playstation one games. As I pushed aside copies of You Don’t Know Jack and Bubbsy 3D I saw it sitting right there. The game everyone had been telling me I “simply had to play” and for ten bucks even. Right next to it was a copy of FF:VII for the same price, what luck!

So after playing the original Tactics for a few hours now I can say that I’m honestly not sure it’s better. Oh don’t get me wrong, I still think it’s great…but I think I like the GBA version more. There are just certain things that square had to do for the GBA version that I think end up producing a better game. For one they had to create a menu system that is easy to read and navigate on the GBA’s tiny screen. This made for an extremely intuitive design that remains uncluttered but still conveys all the information you’re looking for. Being that the GBA is a portable system Square had to design a game that you could pick up and play for a few minutes and get in some action. The fist game for the Playstation is a more traditional RPG experience where the action is much more linear and your battles serve to progress the story. Tactics advance is mission based meaning you can turn the game on and be in a battle in a matter of seconds, they really made an effort to keep the exposition to a minimum. Also the 3D battle fields in the PS version are cool but they end up blocking the action a lot. Sure you can swing the camera around but I’ve found myself in countless situations where my view of the battle was obscured no matter how I moved the camera. Just one more problem the GBA version solves. I’ll probably continue playing it for a while though. I’m interested to get some of the more advanced spells and summons. The one thing I don’t like about the GBA version is the lack of emphasis placed on the summons. They seem like they are just slightly powered up versions of the basic elemental spells for the most part. Summons like unicorn are nice but they don’t get pulled off with the grandeur I’d expect from a summon. Obviously Totemas sort of take the place of summons in this game, but they get used so rarely (at least in my game). So thanks to everyone who recommended the PS version to me. I wanted to let you know that I did take your advice and I appreciate it.

So by now you have probably all seen the trailers for the House of the Dead. I’m sure you will agree with me when I say it looks like it could possibly be the worst movie ever made. However it is based on a videogame which means I need to go see it. I was thinking it might be cool if we all went and saw it together, Just to ease the pain a bit. Maybe the week of the 15th (assuming it is still in theatres) a bunch of us can take over a theatre on some weeknight when it would normally be empty, and watch ourselves some House of the Dead. I’ll get all the details worked out and let you know when and where it’s gonna happen.

Some of you may have missed it, so here is a new wallpaper I put up last week.

Click on the thumbnail to download the wallpaper -1280x1024

-Gabe out

Gabe

AH-HAHAHA!

-Gabe out

Tycho

I really wish that these media outlets would stop pretending the N-Gage is a real game system.

(CW)TB

Tycho

Ubisoft is apparently going to offer some kind of Special Pre-Order version that includes not only that content disk I’ve already mentioned about a billion times, but also it’s own headset.

(CW)TB

Tycho

What should I see on CNN Money this morning but an announcement by Vivendi Universal that Half life 2 will be delayed until April 2004, reportedly so they can rewrite the code that was stolen.  Curses!

(CW)TB