Gabriel gave me the impression that you might like to hear more news here from time to time, and something came up that fits the bill.
Unreal Championship 2 is a pretty strange approach to a sequel.
As I made clear at the time, I saw no reason or purpose for Unreal Championship. If UC2 had emulated its predecessor, I would say the same thing again. UC was precisely what people feared when they articulated their concerns about the Xbox: that its PC heritage and common hardware would lead to a spate of watered down ports. The fact that some people enjoyed it doesn’t deter the charge.
Unreal Championship 2 is, if I’m reading this right, a kind of shooting/fighting game. It has a system by which you can deflect or counter enemy shots, which is what made me draw comparisons between it and Jedi Outcast/Academy - also a sort of melee shooter where force powers can alter incoming shots. It is a fairly radical departure, but honestly I welcome a complete respec over what it could have been.