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Tycho

I was just telling Gabriel that this strip would be an excellent opportunity to use the word “urethra,” and I was dead right.  Many of the strips in the Penny Arcade canon did, in their original iterations, include some reference to this private canal which was subsequently redacted by my cohort.

Let’s touch on this Jump To Lightspeed thing for a moment.  Gamespy happens to have the best information I can find, so this link goes to them - you’ll want to read that, and then come back. 

We have deserved a sequel to X-Wing vs Tie-Fighter for some time, one which employs your “modern technology” to flex the Star Wars universe, and it would appear that it is (in fact) being produced - but in a form that you might not expect.  It is being released as an expansion to Sony slash Lucasarts’ Massive Role-Playing game, a product which people feel varying ways about.  The things I hear about it mostly lead me to believe that investing my time in games other than Star Wars Galaxies hasn’t done me wrong.

One really does get the impression that this new game experience is somewhat bolted on to the existing framework.  Certainly, the ability of players to become shipwrights and produce machines which sail into deep space is utterly invigorating - but will the gameplay that occurs in those far reaches appeal to those same people?  We now know that there are missions which will have flight as well as terrestrial components, but is a person into the game mostly for the space combat going to level a character strictly to ramble around on backwater worlds? 

I don’t know that this is the game people want - particularly where a monthly fee is concerned.  On the other hand, I can see a well tuned, internally consistent product which just focuses on the regions between worlds as being an excellent setting for a completely new Massive game, one without the original Star Wars Galaxies fixed like a weight around its neck.  Complete unto itself, it combines the best of Freelancer’s mission-based, action oriented gameplay with Eve Online’s rich fabrication, corporations, and player-built stations.  I think we can both agree that skirmishes will erupt over mineral rich asteroids in zones dedicated to consensual PvP, and that the expanded universe details spacefaring races that have earned their place in the sun.  Now, if they want to give a person who already plays Galaxies a leg up in this new game, you know, whatever - do it.  Give them some molybdenum Ching-Chong to weld onto their chassis.  But for the love of God, don’t make me install that thing.  I’ll pay your fifteen dollars a month, but not for the game you’ve announced.  I’d pay it for the game you’re hinting at, but would never produce.

(CW)TB out.

wasted on the dead and dreaming

Gabe

Let’s pretend for a moment that I was sick and tired of trying to create works of art that were funny or interesting. Instead I decided to become a worthless political cartoonist, scrawling my work on the backs of paper dinosaurs and eagerly anticipating the next tragedy so that I could draw a picture of a bald eagle crying on a torn American flag. If that’s what I decided to do, then my first cartoon might be a drawing of a mouse trap which I would label “Star Wars Galaxies”. Inside the mouse trap I would draw a piece of cheese and I would label it “The Jump to Light Speed expansion”. Then off to the side I would draw an octopus that would represent America’s foreign policy pre 9-11.

-Gabe out

Tycho

Anyone who attended E3 last year and came by to see us probably didn’t enjoy being kicked out of the place four separate times, ultimately being exiled out by the road if they had the patience to hang around.

The whole thing was bullshit, but we have the loophole worked out - essentially, we need a an offical booth’s okay to be someplace and we’ve secured it.  Come by Ubi Soft on Thursday or Friday at one o’clock if you want to shoot the shit.  It’s also looking like we’ll have a present for you, if you feel like coming by. 

(CW)TB

Tycho

These guys have been asking me to post their cool new Interface tools for WoW, and I told them I’d put them in front of people - so
here you are.  It’s a pretty neat suite of functions, but the main reason they wanted me to mention it is that their Auction Manager functionality is shit hot, but requires that this client be installed on everybody who wants to use it.  I think the best case scenario for them would be complete ubiquity for their package, and since they’re plugging what I see as holes in the existing interface it’s a noble goal.

If this kind of thing intrigues you, Blizzard has a whole forum dedicated solely to interface mods.  Might want to drop in there, maybe see how SoulessDragon in getting on.

(CW)TB

Tycho

One of the guys I was talking to at that first party on Saturday night said a few things about Interactive Fiction, i.e. Text Adventures.  He just sent me a mail I thought you might enjoy - (CW)TB

Hey, this is Kevin, AKA Knifey, from the party on Saturday. We were talking about interactive fiction (IF) a bit, and I thought I’d send you a few links to check out if you’re interested in it at all. The whole IF scene is quite different from most types of games, and not just because of the text-based interface. Since there’s more or less zero market pressure, and a single person can quite reasonably expect to finish a game on his or her own, there’s some really creative stuff going on in IF that would never happen when you have to actually sell a game to people.

The 1up.com article is here. It’s a pretty massive piece of writing, but it’s full of information and links to good IF games (and things that aren’t really games). I’d barely played IF before reading the article, and in the couple months since then I’ve downloaded dozens of games and started learning how to write my own, so I think it’s pretty good stuff. The site that has pretty much all modern-day IF on it is wurb.com/if/ . The heavily Lovecraft-inspired game I mentioned is called Anchorhead, and can be found there. Some other Lovecraftian games I didn’t like quite as much are Theatre and The Awakening, plus an Infocom classic called The Lurking Horror (which is still under copyright but I believe The Underdogs has it if you don’t mind downloading something that you can’t really buy anywhere). Other good games, to toss a few names out, are Slouching Towards Bedlam, Photopia, Shrapnel, Varicella, 9:05, Narcolepsy, Galatea, Shade, and Vicious Cycles. A lot of those are mentioned in the 1up.com article as well. Also, Infocom’s A Mind Forever Voyaging is really good, and The Underdogs should have it as well but there’s that whole copyright thing again. I sort of suspect whoever owns the rights to Infocom’s games now doesn’t care that much though, since they’re available on a number of sites and no one seems to have done anything about it.

I’ve found it really rewarding to play through a lot of the IF I’ve tried, and fortunately the games are generally no more than a couple hours long, though that depends on how much you look at the hints if there are puzzles. Anyway, I hope this is all useful. If nothing else, it’s interesting to see what games can be like when all the financial pressure is off and the developer approaches it completely as an art.

Kevin

Gabe

Page 10 of our Splinter Cell book is online now. Page 11 should actually go up a little later today. We asked them to put up both pages together since it helps to read them together.

I actually just finished penciling page 16 this afternoon. It feels pretty good to have this project just about wrapped up. 16 pages makes it the most ambitious project we’ve ever completed. Obviously it helps that we had the help of professional colorist James Rochelle. Were it not for him I’d probably still be re-coloring the second page for the hundredth time.

In other SC related news I went ahead and added a bunch of the gamer tags from this thread to my friends list in Xbox Live. I gotta say having a solid list of people I can count on to play SC with has made it a whole new game. I was getting so frustrated with people dropping, only wanting to play as spies and just being cocks that I thought I might have to give up. I’ve played with quite a few people from this list and every game has been a blast. These guys are all great sports and real competitors. If you want to fill out your friends list with some quality players hit up this thread right now.

-Gabe out

Tycho

The fourth part of that epic Mario Brothers saga I told you about is up.  Haven’t seen it yet, hopefully I didn’t just send you to a flash movie featuring some guy’s prong.

(CW)TB