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Tycho

It’s amazing the things you can find at junk sales.

Feel free to digest this interview with the executive producer, but chances are good you know about the new Fallout game, developed and published by Morrowind’s Bethesda Softworks.  Understand that this does not refer to Interplay’s previously floated Fallout MMO thing - we might not know anything significant until E3, significant as in “is it turn-based” or “is it first person.”  This paucity of genuine data lends itself to wild speculation, but we can look at Morrowind and say that non-linear gameplay is their bag, or if not their bag itself, we can feel confident that it is at least stored in a bag of some kind.     

For the same reason that I can muster enthusiasm for Half-Life 2 though I know fuck all regarding anything about it, Fallout 3 can receive the same treatment, and for the same reason - I have faith that, like Morrowind, potent content creation tools will come along with, or shortly thereafter.  There is always (to my mind) a sort of challenge implicit in distributing the suite involved in creating a game, and I want desperately to know who would rise to the occasion and precisely what would result from it.  Could the High Council of Fallout Forum Purists deliver the sequel they always dreamed of?  I’m curious. 

As far as whether or not I think the glory days of Fallout are back, would ever be back, that is not something I expect out of this new series - and that’s not an insult. The original games strike me as such oddities that I have a hard time believing they ever existed, even in retrospect.  I think of Fallout as a wonderful accident of history, not some endlessly refreshed fountain, I don’t believe that The Fallout Spirit projects from some eternal, unsullied coordinate in the heart of man.  The SPECIAL system, that old warhorse, and the post apocalyptic yet somehow naive world they baked at Black Isle is to me emblematic of a different age of PC game development, epitomized in Planescape - and it’s no coincidence that both of these games emerged from the same development house. 

Action RPGs took the day at the last E3, just as stylish, ersatz Dantes percolated an entire generation of leaping action stars the year prior.  When I played Fallout, and its inheritor, initiating combat and managing my inventory, did I enjoy it enough?  Did I enjoy it as though the preconditions for such entertainments were disappearing?  There was something precious and indiosyncratic about PC roleplaying games that I do not currently detect.  We scions of that heritage are aware of the void. 

(CW)TB out.

if by random chance one occurs to me

Gabe

I don’t use caps lock a lot but I figured it was okay here.

HALO 2 WILL BE PLAYABLE AT PAX 2004!

And that’s just one game, in one publishers booth. The rest of the list will be up soon and it will have all the other game companies and what they will be showing off. I promise you’re going to flip out when you see the shit we have lined up for you. For right now I thought I’d let you guys salivate over this one for a little while.

I’d also like to mention that Brady games will be at PAX showing off some of their collector’s edition art books and strategy guides. They will also be passing out 2000 Soul Calibur 2 guides to PAX attendees.

So right now my guess is you are desperately trying to figure out how to get to Seattle this August 28&29. Well, might I suggest the West Coast Supertrip? If a huge caravan of dorks working there way across the west coast like some kind of giant moving LAN party with satellite internet access sounds like a good time to you, then check the site or hit up the forum thread located here.

You can still pre-register for PAX and save yourself 10%.You can also check out the PAX forum here for more information.

Real quick, I’d like to thank Mike, Kat, Chris and Jamie for driving us all over Texas. You guys went above and beyond.

-Gabe out

Tycho

I’ll make these things presentable soon, but I wanted to let the winners know the extent of their good fortune.

It was odd how virtually every mail seemed to fall into a handful of discrete categories - so I simply chose a representative from each genre.  Lepas, for example, created a comic strip which detailed his teen-aged tribulations.  Cole Donavan took the top prize in a very popular category, the manipulation of Baby Photos.  I have seen a cornucopia of strange ears over the course of this contest, but I found Lorelei’s ears to be the most eldritch.  Leafy McTreeFace is clearly a Night Elf, not an Orc, and I don’t know why anyone would come to the opposite conclusion.   

Matthew Calvin produced extremely compelling Yearbook evidence of his graduation during our ninteen-fifties.  Samual Deats provided a self portrait which I found marvelous - Matt Dahl’s was also excellent, for a different reason.  J. Eberly delivered a family pictorial going back over a hundred years, detailing his lineage with a variety of (genuine, I’m sure) historical photos. 

Unable to keep it inside, Ben and his Wayfinders could not help but burst into song.  Anderson Nichols employed a video camera, securing assurances from friends and neighbors regarding his Night Elven blood.  Gordon Rowe dallied with Flash to create a heartwarming tale of unlikely elven love. 

Prince Isseshur assured me that were I to help him, a portion of his holdings in Lordaeron - a sum equalling more than 10000 Gold - was mine for the taking, and I must admit that pure avarice took over in that case as I’m terribly enthusiastic about precious metals.  Wrapping it up, Jayce Purvis cooked up my favorite of the fiction entries.   

At any rate, I’ve passed all your contact info along to Blizzard - so it’s only a matter of time before you receive that most precious of missives, your unique key.  Congratulations. 

(CW)TB