Close


Tycho

Now that Half-Life 2 and Metal Gear Solid 3 have joined Halo 2 and the sequel to Metroid Prime, the dark conjunction can finally begin.

We dropped by our EB yesterday to sign the WoW guides they had up there, we signed a bunch so if you were interested in one the chances of them having an extra are pretty good.  Signing shit was not our only goal, however.  We would also require a WoW guide of our own, because our stuff is in there.  We would need Baten Kaitos, because it is an RPG with a card based battle system, which stokes the fires of passion.  Chiefly though, and this might be called our “primary objective,” we were there to get Metal Gear Solid 3. 

By the time we had finished the second Metal Gear Solid, we had gone quite mad and had begun literally to chew upon one another.  We had lost our civilization and taken on the characteristics of beasts, grazing endlessly on thick shag and producing a sort of call which was said to recall an orangutan fucking an accordion.  When we regained our higher brain functions - or, at the very least, sufficient manual dexterity - we produced the following comic which we placed in our archive, like a head on a pike, as if to warn us away from this franchise should memory and good sense fail us simultaneously.  With the proper course of action made so explicit, we had merely to choose between wisdom and folly.  Precisely how we chose folly in this instance is not entirely clear.

They say time heals all wounds, which isn’t actually true.  For example, the simple passage of time can’t cure aggravated damage (such as that dealt by vulgar magick) or reverse the effects of magical diseases like lycanthropy or mummy rot.  However, in our case, it was able to make us forget just how long the cutscenes are in an MGS game.  Though not a wound per se, strange sensations are created by them, such as the impression that your brain’s mouth is actually agape and hanging open inside your skull.  We were listening to a codec conversation yesterday that was so long, so God damned long, that the entire Earth was destroyed, remade, and our species achieved a level of development commensurate with what had risen before.   

The cold war setting, the expression of a different era of espionage altogether is the main reason I wanted it - and in this, it strikes unerringly.  The idea - the idea, now - of sneaking through natural environments, this also drew me in.  The cinematography is, again, marvelous.  Konami has managed to find a cache of powerful, secret chips in the system and are working them in tandem, like a rowing crew.  I’ll tell you true, though:  I don’t know if I can endure the game long enough to reveal it in any significant quantity.  The controls don’t feel classic at this point, they feel obstinate.  The organic setting and global glow just serves to muddy things I need to be explicit, like enemy locations and environmental features.  You have to want to like it pretty bad, and honestly, I thought I did

I must be missing something.  I’ll pick it back up this weekend, I will come to it sweetly and with the proper deference.  I will urge it to reveal its secrets.

(CW)TB out.

i don’t see nothing wrong

Gabe

First of all everything Tycho said about MGS 3 is right on the money. If you want to know what the game is like but you don’t want to buy it, here’s what you do. Go out into your backyard and lay down in the grass for fifteen hours. Every twenty minutes have a friend come out and step on your balls. That will give you a pretty good idea of what MGS 3 is like.

Somehow we were able to score an early copy of Final Fantasy 1&2 Dawn of Souls for the GBA. With all the other shit that’s been coming out I’ve only been able to spend a few hours with it. So I can’t give you a full review, but I can give you my impressions of the game so far.

The first thing you’ll notice is that the music is awesome, way better than it should be on a GBA. Also as someone who got into the FF series late, it’s really cool to go back and see how it all started. What’s interesting to me is that all the stuff you expect from an FF game was already present right from its inception. I’m playing FF 1 right now and I’ve got black mages, red mages, crystals and a very familiar battle system. One thing to keep in mind is that these are old games. Don’t expect any flashy summons or crazy special effects. Even compared to other current GBA RPGs it feels simple. Think of it more like a time capsule than a new game.

If you’ve already played these games you’ll get improved graphics and a new dungeon. From what I understand some of the text has also been tweaked making for a relatively new experience.

We also got our hands on a DS last week along with a few games. I just don’t know what to make of it. Every time I pick it up to play a game it feels awkward. It’s big, heavy and uncomfortable to hold.

The Metroid Hunters demo that comes packed in with the system is probably my favorite game. I’d recommend leaving the stylus in the machine and instead using the thumb nubbin. I honestly don’t know what it’s called. It’s a little strap with a plastic nub that fits over your thumb. Using it on the touch screen makes it function like the analog stick on a normal controller.

Mario 64 DS is also a decent game. At first I thought the ability to play through Mario 64 as different characters was just a gimmick with no real value, but now that I’ve got it I can say it’s actually kind of cool. Even with all the mini games and the new characters it’s still just a remake and in my opinion the DS really could have used an all new Mario game at launch.

The other games we got are Spider-Man 2, Feel the Magic, and Asphalt Urban GT. Spider-Man is fun enough and I like that they kept it 2D. Feel the Magic is crazy but Kara really likes it. Last night I heard her yelling into the DS and I asked her what she was doing. Apparently one of the mini games requires that you get the attention of a girl standing with her back to you. So you have to yell into the mic to get her to turn around and notice you. Not my kind of game but she seemed to be having fun. Urban GT is a perfectly decent racing game and that’s all I can really say about it.

Overall the entire DS experience for me has been very underwhelming. The games range from worthless to decent and the machine itself feels awkward. Nintendo still hasn’t proved to me that the DS isn’t just another Virtual Boy. Maybe the next batch of games will do that. With the PSP looming on the horizon they don’t have a lot of time to waste.

-Gabe out

Gabe

Good news! Amazon has fixed the Wish List problem we were having and you are now free to purchase items from third party vendors. That means that you can finally purchase video games and systems for the kids. The main idea behind Child’s Play has always been to get games to kids who need them and now we can do it.

I also have some good news regarding the big Charity dinner/auction that I announced yesterday. We’ve decided to change the pricing to make it easier for couples to attend. The way it works now is that your first ticket is $100.00 but your second ticket is only $50.00. If you already purchased two tickets we’ll be automatically refunding your fifty bucks, you don’t have to do anything. It seemed to me like this is the sort of event you’d want to bring someone to so now that’s a bit easier. You can buy your tickets right here.

Also some people had questions about where the money for all this was coming from. Don’t worry we haven’t turned into one of those giant charities that spends 99 percent of your donation on administrative bullshit. Everything for this dinner was donated to us by the various companies. As for your ticket price, $25.00 goes to pay for your actual meal and the rest goes right to the kids. No one at Penny Arcade is getting paid for any of the work they do on Child’s Play and that’s the way it will stay as long as we’re doing this.

-Gabe out