

There is a corollary to what Scott Kurtz calls in his strip "DVD Adultery" that pertains specifically to the nexus created by your special lady and videogames, and it is one that I must contend with second hand. Outside of a brief but torrid dalliance with The Sims, my own wife has little use or affection for the passtime this site is dedicated to. On the other hand, Kara is actually a rather stalwart acolyte of our order, her Night Elf priestess frequently dropping the boom on fools. But with her visit home last week - on a sort of tour to promote her production of a human life - word came down that Gabe was not to play his character during her absence. She didn't want to be relegated to sidekick status level-wise, which is something I understand. However, utilizing a loophole in the edict, Gabe decided to switch characters while she was gone and actually found a class he was better suited to.
Humans were curious about how combat works in WoW, but I'm afraid that there are no grand revelations to make regarding that facet of the game. As is expected in the genre, you select an opponent and then attacks occur at regular intervals. There's a duration between attacks that is clearly labeled on the weapon - my oak mallet for example, a fairly ponderous device, clocks in at 3.5 seconds. I don't hit as often as someone using most swords, but the odds are good that when I hit you with this thing you will remember it. There are also abilities which occur instantly, i.e., outside of the normal attack continuum. In this way, you can react to situations in real time - for example, using them to cancel an enemy caster's spell.
In addition to this, there are obviously many class specific abilities you may learn and upgrade as you progress through levels. Something I thought was interesting about Warriors was their "stances," explicit modes of combat with their own unique skills. If you'll be handling the tank role, for example, switching to a defensive posture will increase your defense - that much is probably clear - and also offer a suite of abilities which reflect that role. For example, a shield bash technique which interrupts casting or a mode that increases your chance to block a single hit for five or so seconds. The Battle Stance is also full of tricks, tricks which can snip your tendons like Hamstring or deal damage over time like Rend. If you're curious about other techniques, by all means read the list they have on the site. Each stance actually has its own toolbar at the bottom of the screen, which helps keep your abilities of each type straight. This is the class Gabe was working before, and he dispensed some genuine harm in that role.
What made him begin consorting with demons isn't exactly clear, but for his new class he chose Warlock. It's what is often called a "Pet" class, one whose summoned or constructed creatures are a main focus. When he summons a demon, and it's made clear that the Imp he draws to him does not enjoy it, the creature sticks around and does your bidding. After gaining ten levels, Gabe was able to take a quest from a master warlock in exchange for the ability to summon a Voidwalker - a sort of djinni made of blue shadow which sports golden armbands. Each of these pets has advantages and disadvantages, the Imp is a caster and the Voidwalker is more of a bodyguard, but you understand the idea. Each of these summoned creatures gets their own toolbar above your own to make manipulating them a simple procedure. Gabe enjoys playing a strategic role with these pets more than he enjoyed standing in front of Kara and getting punched in the face, so I'm assuming that the punched in the face role now falls to me. Looking forward to some of that.
I also snapped a couple shots you might enjoy, who knows. I found Lakeshire to be quite a sight from the bridge over Lake Everstill, and thought you might share the sentiment - then, this morning, I grabbed another shot from a different time of day that I thought might help place the other one in context.
(CW)TB out.
now that the war is through with me
I took a few screen shots myself in case you are interested.
Here is a nice picture of Kara and me dancing in front of a large pirate ship. I can't remember why we were dancing, but it may have something to do with the pirate ship I don't know.
This picture is of Tycho asking his God to return my spirit to its body. I had foolishly decided that I would try running with Tycho and Pork in a new area called Westfall before my character was ready. In return I spent a lot of time face down in the dirt waiting for Tycho to use his holy powers to bring me back. It was very embarrassing for me. I mean, I'm a warlock who spends his days consorting with demons and now I had to rely on some goody two-shoes paladin and his benevolent god to raise me. I swear, as soon as I can summon something to eat him I will.
Here is another one of Tycho and I waiting patiently for Kara to cook us some "beer basted boar ribs". Funny story about this picture, after Tycho sat down in that chair he could not get back up. He was stuck there and eventually had to log out. Now he refuses to sit in chairs, scared that the same thing might happen. My character on the other hand has never had a problem sitting in chairs. So now I make sure to sit in every chair we find, just to rub it in his face. I will often make comments about how nice it is to sit down after such a long day of killing monsters, or suggest that maybe it would be safe for him to sit next to me on the hard floor like a dog.
-Gabe out

