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Tycho
Looting Is Actually Quite Creepy
Friday, November 9 2007 - 12:00 AM
by: Tycho

I don't actually find the elements described that troubling, in fact, I need these elements like vitamins to ensure the normal regulation of my body.

You may have read Gabe's bit about Call of Duty 4 on the day before yesterday, and he's already given the game away to a friend, which should tell you two things: one, I guess you should add a cover system to your game?  I guess?  Try to get one in. We may also be certain now that he is missing out on something incredible.

He and I have defended bases with care, with guile, and with precision for going on twelve years now, and our hearth focus never really leaves us. I think the turning point for Gabe in Halo 3 was realizing that there was a role for him as a driver that collates both his deep drives and the requirements of the gametype as a kind of roving, defensive aggressor. If you want to see a film that epitomizes his style of play, feel free to check out this clip he recently uploaded. You'll see a spectacular missile from four to two from Kelp, and Kiko also has a cameo, but Gabe will avoid conflict altogether when that conflict is not in the direct service of team goals. If he can insult you while he's doing that, all the better.

Call of Duty 4's core virtue is Aggression, which is outside the type of experience we usually enjoy, but I like it precisely because it makes me play in a way that is counter to my instincts. When I play with my regular group, I have a defined role that typically doesn't involve getting up in an opponent's grill-piece. I don't actually know what my role entails in its entirety, I just know when I'm acting outside of it. Mostly I tell people to "watch out," because "there is a jeep."

The person who plays Call of Duty under my handle is another person entirely. He is, in fact, a horrible person, the man pummeling your tender flank down to the bottom of his hundred shot clip. I don't know if I like him very much. I can't say I approve of his methods. But I can't argue with his results.

I would be done with the single player campaign already if the multiplayer were not so engrossing, as it is both short and great. You really can't help but complete it, and since I bought the game for the online play anyhow it's like a complimentary entree. There is some extremely canny storytelling here, brilliantly executed, that really should be seen. It is Call of Duty though, which is to say that you need to press forward constantly to tick the script forward and progress. If you try to play it defensively, your opponents simply have corrals of these corn-fed thugs, Gauntlet-style portals from which Soviets pour until you trip some imaginary wire.

Gearbox took Brothers in Arms back to the drawing board and added a full cover system, most likely anticipating that the player expectations had moved on. This is largely true for me, and certainly for our group, but to cast away the rest of what they've accomplished that basis is churlish. Killzone 2 and Rainbow Six: Vegas both prove that first-person gameplay and a complete cover system need not be mutually exclusive. It's sobering to consider what Infinity Ward will accomplish in another two years' time.

(CW)TB out.

and it felt stupendous




Gabe
Child's Play and the Front
Friday, November 9 2007 - 10:17 AM
by: Gabe

MC Frontalot is kicking off a big November tour. Will he be playing at a venue near you? You can hit this site for all the shows and dates. If he's going to be within four or five states of you I recommend making the drive. I don't mean the little bullshit states they have over on the east coast either. I mean big manly states like we have over here.

Child's Play is in full swing and I am proud to report that this is the best start we've ever had. There are tons of fund raising events being planned all over the world this year. We have a couple of our own that I wanted to remind everyone of. First is the charity poker tournament. It will be Saturday December first at the Comic Stop. You can get all the details right here. If you're in the area it's a really fun night and a great way to help Child's Play.

Also, you can now purchase tickets for this years Child's Play charity dinner and auction. Here's the lowdown:

Since its inception in November 2003, gamers and geeks around the world have raised over two million dollars in toys, games, and cash for sick kids through Child's Play. Our annual fund raising dinner auction is the headline event for the drive; please come out for a delightful evening and support the gamers' charity!

The evening begins Tuesday, December 11 at 6:30 pm, on the 4th Floor of the Washington Convention Center (Skybridge). Meet Gabe and Tycho from Penny Arcade, browse and bid on silent auction items while you enjoy hors d'oeuvres, wine, and good company. Dinner and the live auction will commence at 7:30.

Attire: Semi-Formal, no jeans please. Tuxedos welcome! Show off a little for your friends and peers.


I look forward to this night all year. I want to stress that we'll have tons of items there for all price ranges. It's true that in years past we've had people in bidding wars standing up at their tables and raising the price of items by tens of thousands of dollars with each new bid. We've also got items in the silent auction that go for under fifty bucks. Honestly just attending the dinner is a great way to support the Charity and even if you don't bid on a single item I guarantee an unforgettable evening.

You can purchase your tickets right now through Brown Paper Tickets.

BUY TICKETS!


-Gabe out



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