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Tycho

It started with the rumor that a patch was en route for Rock Band on the PS3, one that would accomplish the unthinkable:  support for its rival’s guitar controller.  We’ve been using Guitar Hero controllers on the 360 version for awhile, completely out of necessity, and if that path had been barred to us we might not have been able to play at all.

A press release from Harominix arrived soon afterward, claiming that Activision had pressured Sony to stall the patch indefinitely.  It struck me as pretty incredible initially, that the platform holder could be manipulated in such a way, until I recalled that between Guitar Hero, World of Warcraft, and Call of Duty, there is no publisher more powerful than Activision.  Their tremendous success this year is, in no small measure, the success of the platforms they have released their products on.  If you’re going to lick boots, you might as well lick the best. 

Activision responded to this assertion by Harmonix, suggesting saying that they had offered to work out an arrangement whereby their guitar controllers would have official support in Rock Band, but were denied.  The idea here is to make their opponent seem churlish, but the reality of what they’ve said pokes up through every syllable:  they offered a licensing deal, which is to say they offered to "let them pay."  Harmonix clearly doesn’t think they should have to, which is what the whole fight is about. 

I’d be curious to see how many users this scenario actually applies to, but all the same, the tremendous additional value created instantaneously for all consumers by increased compatibility overrides the entire discussion.  Indeed, for me, there is no discussion:  there are only the virtuous and the craven, and their acts reveal them.  For Gabriel, ownership of something confers a suite of rights.  If they don’t want their instrument used in this way, that’s the primary concern.  Circumvention of that desire is not only immoral, but also seems like something a hippie would do.  When I think about poor old Activision, destitute on the streetcorner, three pennies and a dime dancing in its begging cup, boy I just cry all fucking night.  Stealing from a rich person is still theft.  And so on.  Videogames are really the only thing we can discuss without arguing.  At any rate, they were

I’d never suggest that Activision should patch in support for their competitors’ products.  That’s the difference between an idealist and a zealot.  And I think it’s silly that they are opposed to a software usage scenario that requires people to buy their products.  But now we’ve got a situation in place where another company can’t update its own products.  This looks to me like a pretty straightforward reverse engineering thing, something which is usually legal.  Once we were able to discuss this rationally, we began to wonder if the defensive measure of the hardware wasn’t a kind of DRM, and thus enshrined by the DMCA.  That might be why Sony washed their hands of it.  And why consumers are left holding the bag.  Again.       

(CW)TB out.

  where the neons turn to wood

 

Tycho

Two things:  first, I forgot to mention one of the game’s coolest features.  When you wreck another person, their camera snaps a shot of them.  And it’s exactly the shot you would expect!  The best ones I saw were from a guy who had a friend over, which showed him clearly frustrated and his cohort cackling with joy.  It really added a lot to a game I was already really enjoying.

Also, in a radical reversal - like you might see in a wrestling match - the Playstation 3 version is clearly the better of the two.  Clearly.  People can talk about the contrast of the comparative images all night, if they would like, slight texture differences and so forth.  Both look excellent.  The 360 version quite simply doesn’t have it in the performance department.  It runs, and well, but once you’ve played it on the PS3 you start to notice performance dips and lost frames that used to just fade into the background.  Also, this is the rare case where the 360’s consistent UI is actually a hindrance to a cohesive experience:  PS3 owners pull up an entirely in-game menu to select friends to play with.  360 owners get the same experience up until the end, when you leave the game UI altogether while this huge blade thing sweeps in and obscures the game.  Typically, joining and invites occur outside the actual game experience.  It’s only jarring here because the distinction between single player and multiplayer is so liquid.  Still, I thought it was interesting, particularly if that becomes a trend. 

(CW)TB
 

Gabe

***STAR WARS NERD CRAP!***

I’ve been meaning to mention Karen’s new book in the Republic Commando series for a while but I wanted to wait until I finished it. I’m a ridiculously slow reader so I didn’t actually wrap it up until a few weeks ago. If you’re reading the series "True Colors" is out in stores and it’s great. If you’re not reading the series you should start at the beginning. Karen is essentially covering the Clone Wars like a real war correspondent would. Seeing as that was her previous job it makes sense. She’s looking at the war and asking the questions a real journalist would ask. "Why do we all of a sudden have a clone army? Don’t they take ten years to grow?" "How are we paying for this?" "Why doesn’t anyone ever see veterans or wounded clone troopers returning home?" She is cutting through the Galactic/imperial propaganda and showing the war from the point of view of the soldiers. Star Wars fiction tends to be about Jedi. All the movies are about Jedi and almost all of the books tend to revolve around Jedi and their lives. Republic Commando is refreshing because it’s not about Jedi. It’s about soldiers fighting a war that the government will never let them win.

The newest book also happens to introduce my new favorite Star Wars characters. Gaib and the Tk-0 droid are data bounty hunters. Essentially hackers for hire.  So fucking awesome. 

*** END OF STAR WARS NERD CRAP***



I also have some Child’s Play updates for you.

If you couldn’t make it to the dinner last week or you just want to remember how rad it was, you can hit Kiko’s Flickr for his pictures.

As of last Friday we’re up to $850,000 for the year. It looks like we’ll have no problem breaking a million before we wrap things up in January.

This is the last day for a very cool Heroes auction over on eBay. The auction was assembled by our friend Ollie who works on the show. He managed to get a pilot scrip signed by a bunch of the cast members as well as a bunch of other great Heroes collectibles.

-Gabe out

Gabe

Did you know that the Penny Arcade store now features a new "Accomplice"? If so, did you know that the accomplice is none other than Internet subculture phenomenons Mega 64? If so did you know that the last day to purchase anything from our store using standard shipping and receive it by Christmas is tomorrow? If so, did you know that the last day to order things from our store using rush shipping and get them by Christmas is the 19th? Did you also know that Tycho was supposed to make this post because I’m busy working on strips for a game that I can’t tell you we’re making strips for yet? Did you know that instead of making this post he’s eating Nachos? Did you know that I hate him?

-Gabe out