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We were discussing the (almost nonexistent) Duke Nukem teaser that hit recently, and really, truly coming to understand that there are many gamers who probably have no idea what we’re even talking about.  Even if they were able to track down a copy somewhere online, it’s unlikely that they’d be able to play it without nausea, similar to what people experienced with the recent Marathon port.  It’s unfortunate, because the utterly unprecedented levels of interactivity, the crisp resomolutions, the real-world environments and the creative equipment vivisected the genre.   

Of course, the belle of the ball now is Mods, and can we make them run on consoles, and who owns them, etc, which is very contentious but also hilarious, because in nineteen-ninety-fucking-seven we would jump online for ten or so minutes and come back with about fifteen completely original maps.  They were maybe 30k, tops, and even if they weren’t incredibly detailed they were still venues, ripe for depraved slaughter.  They were so easy to make that we could download fifteen new maps every night and still not play them all.  We still tell stories about those spattered, anonymous halls ten years after the fact.  The Duke teaser did nothing for me, but the personage of Duke himself still stands astride a largely sallow and decrepit genre.       

The forum has suggested the Gabriel’s cookies in today’s strip be called "Dickerdoodles," and I see no reason why this should not be the case.

It was my great pleasure to hit up Pinkapalooza on Wednesday, a charitable shindig which could reasonably be called a hootenanny.  There was even a chiptune set by Leeni parked in the middle of the evening, samples of which can be easily obtained.  Videos and a full breakdown of the event available at the link,  but the Nectar Lounge was often packed, and the stage held a succession of up and coming acts.  "Pinky and the Godzillas" were a formidable crew, and we could not defeat them, but I am of the mind that if you can clear 1.3 million in Dani California you have probably forged some crossroads bargain with Satan (who is the Devil). 

So now, just about a week before the end of the month, Child’s Play sits at $974,000.  This is a great number!  It’s very high, and there are many who would rest on their plow, saying "We have done enough."  Are we those people?  No, I don’t believe so.  Rather, I think we are the people who crack a million, and then ride in search of other great beasts to slay.     

We whiled away twenty minutes or so yesterday with the supernatural game prototype Crayon Physics, one of the projects posted to Kloonigames.  It’s really is the sort of thing my cohort fantasized about when discussing Photoshop Hero, where his own "unstoppable mind" combined with an artist’s sense of space are prized virtues.  A Cintiq-style writable display would be the optimal interface, but this is a funny case where a Wacom or other digitizer tablet is actually a kind of gaming peripheral.  There is a much, much more advanced version of the game currently in development, sensibly entitled Crayon Physics Deluxe, that builds substantially on what we played.     

(CW)TB out. 

  thin the blood

 

Gabe


***Pokemon Crap***

This is a reminder for those of you in the Arcadia Battle Academy. We are an official Pokemon league now. Starting at our next meeting on January 8th we should all be earning points towards our first gym badges. In order to do that though you’ll need to register with Go-Pokemon.com. You can find a thread with the information in our forum here. Post your POP ID once you have it and Joe will add you to the league roster. We’ve got a great batch of regulars and it’s been awesome to watch the decks evolve from the basic starter pack into some really interesting stuff. We still have plenty of room for more people though. If you’re interested in joining the league just grab a starter deck and come down to the Comic Stop on January 8th between 6 and 8pm. We’ve still got plenty of beginners so don’t feel like you need to be a pro. We’re even happy to walk you through a couple games if you’ve never played before and don’t know the rules. I’ve gotten a lot of mail from people telling me they used to play the Pokemon TCg a long time ago but eventually got tired of it. I think it’s worth mentioning that WOTC who originally published the game no longer makes it. Back in 2003 the rights shifted over the the Pokemon Company and they now manage the game themselves. They are really doing some great work and I think breathing new life into the game. If you haven’t seen it in years I think it’s worth checking out the new expansions. Like I said, grab a starter deck and come join us some night. We’ll be happy to show you the game and if you get hooked like the rest of us all the better.

In related news I will be attending cities tomorrow in Mill Creek. This is one of many city wide tournaments held in Washington and it will be my first real sanctioned tournament. Those of you in the Battle Academy know what a pain in the ass the Gallade/Gardevoir combo has been. It’s a very popular deck and I expect to see it tomorrow more than once. In trying to decide how to beat a deck that uses your own support cards against you to set up incredibly fast I went through about twenty different deck ideas. Finally last week I hit on something that seems to work. I thought if the deck is using my support cards against me, what if I don’t use any support cards? Can a deck built entirely around a simple Pokemon line and carefully chosen trainers even work? It’s done extremely well against Kiko’s Gallade/Gardevoir deck and I’m hoping it performs just as well tomorrow. I’ll let you know how I do on Monday.

***End Pokemon Crap***

-Gabe out

Gabe

I’m getting a lot of positive mail about Gabe’s Dickerdoodles. I want to see people actually making these things. Send me some pics of you making/enjoying dickerdoodles. I’ll post the best ones and I’ll even send the winner some kind of prize. Let’s see those dickerdoodle pics!

-Gabe out