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Tycho

Making something that is bad on purpose - and not bad inadvertently, which is my usual process - is a whole-body thrill.  It goes hard against every natural instinct to write this way.  It has the delicious and irresistible texture of sin.

I was accepted into the Quake Live beta earlier this week, and between that and Tribes Next it’s got me pining for brutal rhythms of our old ways.  Quake Live (if you are not familiar) is a free, browser-based reboot of Quake 3, which means that it is the polished bones of an ancient predator - fearsome and vast.  It’s a dense brick of another era’s congealed prejudices, and indulging in them feels good.  No, you don’t get health back just because.  Health is a resource, and as such it can be controlled.  There’s no reloading, there is only ammunition.  You aren’t sent to some purgatorial no-place as punishment when you die.  You come back as fast as you can click, the entirety of your life spent in dead sprints from birth to grave.

It felt like QuakeWorld at first, which may have been its intention.  To young men, words like “QuakeWorld” are probably just the hooting of an old ent.  But when one played the original Quake, you joined the server of your choice by hitting the tilde key and connecting manually to the IP.  Gabriel used to keep a notepad in the drawer of his computer desk, with a page titled “Favorite Servers.”  My, how times have changed.

QuakeWorld (it is fair to say) created the “online shooter,” a creature native to the Internet and not simply compatible with it or parallel to it.  Core to this assertion is the predictive client that gave modem users a genuine stake.  The game had a “Browser Plug-In” (as they were called in those days) that allowed you to choose servers live, from dynamic lists.  I set this as my homepage, because that’s all my browser was for then.  It looked very much as Quake Live does now - that is to say, very much like home.

(CW)TB out.  

we share apocalyptic views

Gabe

We’ll be heading out to New York Comic Con in just a few weeks. It’s been years since we were over on that side of the country and our first time at this particular show. We’ll be sharing a booth there with Scott Kurtz which should be a lot of fun. We’ll have tons of shirts,posters and books. You have to give us money for that stuff but as always I’ll be doing sketches for free.

Speaking of giving us money, our store has been updated. You can now rate all our stuff and leave reviews. We’ve also got better/more pictures for a lot of the stuff in there. 

My Dungeons and Dragons game continues to be a real blast. I was directed to a site called Obsidian Portal by a reader and I wanted to pass it along to you all. The site is designed to help you organize and catalog your tabletop adventure. It’s essentially a custom built Wiki that will allow your players to log their adventure,keep track of important characters and generally flesh out the world. Our group has been using it for our game and it’s been awesome. If you’re a GM or you play in a game, I highly recommend you give Obsidian Portal a look.

I’m brand new to this whole D&D thing so I’ve spent a lot of time on the official Dungeons and Dragons site. I have to say I really don’t understand why WOTC doesn’t have an Obsidian Portal type of set up. It really doesn’t make any sense to me. As a DM I should be able to build a site using official tools and artwork for my game. If they allowed people to do this they’d have a network of these campaign mini sites in no time. It seems to me like they are missing out on a real opportunity here. I understand building something like that would take a lot of recourses but If I were them I’d just call these Obsidian Portal guys today and start talking. 

This is the best gaming news I’ve heard so far this year. 

-Gabe out