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Tycho

We have many tales of San Diego Comic-Con adventure in store for you, through the week and maybe just past.  I am completely fascinated with it this year for some reason, even though we’ve gone every year since 2000 and such enthusiasm should be all but burned out.  I fully expect to synchronize with readers on a variety of topics, some of them thoroughly surprising.  I also expect to take megadoses of vitamins A and C to counteract fully six days of exposure to those enervating halogen rods.

Something unique to my own experience at these conventions is that my role in what goes on here is somewhat ethereal.  The Cyanide and Happiness guys can all draw and write in the way you would expect; if you come into contact with any of them, odds are good that you will have an experience which conforms to the ideal.  If you should stumble upon a Wild Tycho in the tall grass, there is a very good chance that you will have a partial or fragmentary experience which leaves you angry, confused, and ultimately dissatisfied.  I mean, I give it my best.  But it is a rare individual who craves abrasive advice for Dungeon Masters coupled with conspiratorial murmurs re: bimetallism.

They do exist, though, these strange creatures, and having made their way to our holy mount I endeavor to dispense the requisite wisdom.  For whatever reason, though I suspect it may be correlated with our global media empire in some way, people do approach us with broad questions about the deeper truths of .jpeg manufacture.  I’m only too happy to oblige them, and the answers are blessedly short, which allows the petitioner to resume their undertaking immediately:

Start yesterday.  And never stop.

That’s the problem with the truth; generally speaking, you sound stupid or crazy when you say it.

(CW)TB out.

never at a loss for words

Gabe

About eleven years ago Penny Arcade was on the brink of collapse. We had recently recovered the rights to our own work after accidentally selling them to a shady internet aggregator. The good news was that we could keep making Penny Arcade but the bad news was we had quit our jobs and we were broke. We talked about giving up and begging for our jobs back but I convinced Tycho to try something first. The Wayback Machine has a couple priceless snapshots of the day we decided to ask you for donations. Going back and reading those posts today is really amazing. For almost two years we ran this website entirely on your generosity. You paid for our rent, food, video games and in return we made PA three times a week as well as a bunch of extra content. A lot has changed in eleven years. PA has fourteen employees now, we put on two massive conventions every year, we run a worldwide charity, we produce our own video games and web show. It’s a major operation now and running it off of donations again seems impossible. Or is it?

Today we’ve launched a Kickstarter to fund Penny Arcade for one year advertising free. It is at its core a return to the concept we had eleven years ago. Back then we considered it begging but today it’s called crowd funding. I don’t want you to get the idea that Penny Arcade is any kind of trouble. Honestly if this Kickstarter doesn’t work nothing here will change. The reality is that we can continue working for advertisers but if we can, we’d rather work for you. Please take some time to check out the kickstarter page and read through all the details. There’s a lot to this idea including new projects from Tycho and I as well as some really cool rewards for backers. We’ve posted a FAQ on the Kickstarter page but please feel free to send me any questions you have about the project. This is a very big deal for us, it could mean a massive shift in the way our company works. Maybe this idea is just too crazy or maybe it isn’t. Either way I’m very curious to see how this goes.

-Gabe out