The Warcraft III Issue
The newest comic is available here - one of the servers isn’t syncing up at the moment, so just try again a little later if you don’t get the juice. Also, Gabe’s tablet is still screwed up, so you get the pencil treatment today. His new pen should arrive in a few hours, God willing and creek don’t rise, and hopefully it’s that and not the whole pad. I like today’s illustrations, maybe we can get him to upload some larger versions.
We exaggerate our affections for many games in the comic for effect, so when one of us actually becomes one of these caricatures I don’t know what to make of it. He plays it absolutely any time he has a few consecutive minutes. He can convert a conversation about anything else into one about Warcraft in two steps.
Me: I’m pretty hungry.
Him: Build more farms.
This is the kind of shit I’m talking about.
He’s so far ahead of me in terms of strategy at this point that I don’t know if it’s even worth it to play on Team Gabe. You should have heard the stuff he was talking about when we wrote this strip - it was like a doctorate thesis compared to my own approach, which consists of making Orc Raiders until they kill them all. I think it’s a lot of fun, and I like to play it, but I accept that I’ll never really be competitive. Gabe, though. I think he could be.
The Ministry of Peace LAN Party was fabulous indeed, as LAN Parties tend to be, and any event that requires nearly a day of recuperation has served it’s intended purpose admirably. As my friend and associate Clinton remarked at the event, every get-together of this nature has exactly the right game for it, you just need to figure out what it is, and pluck it from the ether. At the first LAN I went to in Seattle, that game was indubitably Team Arena, which never received its proper respect in my opinion. At the MOP LAN before this one, Jedi Knight II Duels stole the show. We spun that wheel several times the first night, moving through Warcraft and the Army Game, but the real hero this time around was Soldier of Fortune 2. A good patch can make a game seem new, and the four maps, new gametype, and new weapon in Soldier of Fortune 1.01 virtually reincarnate the experience. It’s shocking how good the multiplayer is when it was never supposed to have it in the first place, and I think I’ll probably continue to play it regularly after the party. Actually, hmmm.
We said that we’d set up another gaming weekend, like we did with Phantasy Star Online a few months ago, and SOF2 would almost certainly do the trick. Or Warcraft? That’s got that cross-platform shit. Actually, the Army Game would be good, since nobody needs to buy it. Clearly, this is something that warrants further consideration.
green light, now begin