Soldiers of Anarchy
I said I’d give it a shot over the last couple days, and report back.
I was very intrigued by the way the game is constructed, playwise: It’s like a regular RTS in many ways, sure, but individual soldiers have unique abilities. Not just abilities, even - they can be further customized with iventory items like grenades and a selection of small arms. It looks good, and it sounds good. Loading little guys into vehicles - articulated with opening or sliding doors and mounted weapons - well, it warms the heart. The game is lavished with loving details - cars start their engines when moving from stop, glowing brake lights, revolving turrets - it’s crafty. Skilled infantry with the right weapons are more than a match for vehicles, as you will learn when your humvee is transformed into a ball of fire which is vaguely humvian in shape. It looks and feels more like a real-time tabletop wargame than anything I’ve seen to date.
It runs like complete shit on my computer, though, and that’s basically the dealbreaker for me. I’m interested enough in it conceptually to try a couple different driver revisions and graphics configurations to see if that fixes it, and that’s much nicer than I usually am.