AP

Consoles aren’t very profitable, and it’s been that way for about a decade

Consoles aren’t very profitable, and it’s been that way for about a decade

This could very well be the PAR day for unpopular opinions, but so be it. This article is great, and right on the money.

It's funny, but when you dig into the actual numbers there are very few people making any money in the video game industry. If you want to make it big, there are much easier ways to do so. The things we want as gamers simply aren't very profitable, and they haven't been for a long time. This is why complaining about console holders moving into other areas, or tightening controls, is a little silly. We do not represent a population that makes these companies much money, and it's increasingly taking a ton of money to break even.

Don't think this is just a problem with AAA devs and the three companies that release consoles either, it's very hard to make a profit in the video game industry even if you're a smaller developer or publisher. The trick is to minimize risk, which usually isn't a very popular strategy around these parts.

We need to remember that these businesses are exactly that. And business isn't exactly booming.