Fullbright Company

Let’s just all live together: The house in Portland that birthed indie darling Gone Home

Let’s just all live together: The house in Portland that birthed indie darling Gone Home

After years of reading stories about the horrors of game development crunch, the common practice of working 70+ hours per week during the late stages of a game's development, it's refreshing to read about indies who are bucking that trend and figuring out how to make game development a sustainable part of a person's life.

In this Polygon story we hear the tale of the Fullbright Company, the developer behind Gone Home, and the story of both their game and the house where they live and work together.

We can only hope that other indies are out there finding their own unique solutions and working to solve the work-life balance problem that has plagued video game development.