TowerFall is the OUYA’s killer app: The four-player Smash Bros.-style take on archery is that good
I stumbled upon TowerFall at an IGN event for independent games, and the four-player title had attracted a large crowd. TowerFall is a local multiplayer game where up to four players square off on the same screen, trying to shoot arrows at each other while collecting power-ups and avoiding the fire of others. It’s fast, easy to understand, enjoyable instantly, and makes an ideal spectator sport. I fell in love after my first few rounds.
It’s also launching exclusively on the OUYA on June 25.
A reason to buy an OUYA
“I think it’s just risky to do a local four-player game these days,” TowerFall creator Matt Thorson told me when I asked if launching first on the OUYA was a risky move. The game will support the official OUYA controller, and Xbox 360 controllers. There is no online play, at least not yet.
“I'm mostly worried about the anonymity of online play, and how transient online interactions are,” Thorson explained after telling me the technical problems are fixable. “Right now the game is really meant to be played with friends in the same room.”
TowerFall erupts into a sort of divine chaos when four people play in the same room. You have to control your supply of arrows, pick your shots, grab the power-ups, pay attention to what everyone else is doing, and react accordingly.
Anyone can pick up a controller and play, the game is fun instantly, but it takes a while to learn how the game’s systems work together, and how to use them to your advantage. You’ll find yourself cheering, or howling in frustration. It’s Super Smash Bros. with a lower barrier of entry, but combat that’s just as deep.