Twitch has monopolized eSports broadcasting, but their dominance may be temporary
The biggest trends and the most ubiquitous powerhouses are the ones you barely notice at all. They become so ingrained in your world that their existence is taken for granted.
That's Twitch in the eSports world. We give all the credit for the eSports boom to League of Legends and StarCraft 2, but we sometimes forget that the credit truly should go to those who built the infrastructure that allowed those games to fluorish. The world's fastest sports car only reaches those speeds because somebody built a racetrack.
This feature from the The Verge is about appreciating what Twitch.tv has become, but also looking ahead to the dangers that the young giant faces. Competitors like YouTube are on the horizon, and what happens if Blizzard or Riot just creates their own streaming technology?
This is an interesting story about an aspect of the gaming industry that is truly new, and often misunderstood.