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Super Wizard Kart!

I was asked to run a game of Acquisitions Incorporated and decided to dust off some ideas I had after running Wizard Kart for the C Team about a million years ago. While Wizard Kart was a sort of goofy way to play D&D, its sequel Super Wizard Kart is a fully self-contained board game. The players did not even need to bring their character sheets to the session. I’d like to thank my incredible players Jerry Holkins, Jasmine Bhullar, Kate Welch and Trystan Falcone for agreeing to sit down and play the results of my mad tinkering. You can watch the results right here!

 

 

Sticky Fingaz

I realized now that I should have put the name of the game in the strip title, maybe. If you got super cranked up looking at the power board in the comic, and you were like "surely they aren't doing a Tetris-inspired block puzzle to manage their ship, just like I saw in that dream I had. A dream I've held so close" well I got real good news for you, space cowboy. The game is called Jump Ship and that's exactly how it fucking works.

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