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Tycho / 2 days ago

I mean, it’s all true.  If some raucous, snouty beast-men want to cavort I’ve got my own priorities that don’t intersect with them on the graph.  But occasionally they take up inadvisable hobbies.

So, the high from running Acquisitions Incorporated: The “C” Team lasts well into the next day and projects a seeking tendril, yea, even unto the weekend.  I just ring at a certain frequency, like a meditation chime; it’s still there even as the sound gets smaller.

You can approach it any way you want to, but it might help you to know the cadence.  The game runs from 3:30 to 6:30 PST on Thursdays - you can hang out in chat, guide the game with bits, and see me do whatever this is utterly, dangerously live.  Can’t catch it live, or prefer to tuck it in when you can?  The Twitch VOD will go up Fridays, and I’ll always let you know when it goes live.  Saturday, we should have a nicer version straight out of the board for the YouTube channel, along with a Podcast you can currently keep up with at this RSS but we’ll get it spread around to the services sooner rather than later.

Occasionally we have undertaken a project, and it’s gotten into me so deep that I can’t sit down.  I feel like a little stove full of coals, waddling around in big arcs with those weird feet they have.  You could put a snowball on my head, and it would be gone in a minute.

(CW)TB out.


The Thornwatch Kickstarter was a huge success but it’s possible that you missed the opportunity to back it. Don’t worry, If you missed the campaign you’ve got another opportunity to get in on all the cool stuff we offered. We’ve got a PledgeManager page set up for Thornwatch that will allow you to preorder the game from now until April 21st. You can get the base set, the Dark of the Wood expansion, the acrylic pawns for both sets, and the deluxe wood box from Dapper Devil.

(Dark of the Wood concept art)

If you have somehow managed to miss all my posts about Thornwatch, here’s how the folks at Lone Shark games describe the project.

Thornwatch is a graphic novel adventure created by Penny Arcade and Lone Shark Games. It is designed by Mike Krahulik and Jerry Holkins of Penny Arcade and Mike Selinker, Chad Brown, and Rodney Thompson of Lone Shark Games. It bridges the gap between board games and RPGs, the first of three interlocking games in the Eyrewood Adventures line. Through the game’s unique modular storytelling structure, players get the experience of an RPG in a board game. Thornwatch can be pulled off the shelf for 60 minutes of fun, or provide 2+ hours of epic adventure. It is a visually arresting game, unlike anything we’ve ever made before. When you play Thornwatch, you are inside a comic book story of your own making.

I am in the asset creation phase now. After working on it for years, I’m actually drawing the stuff that will go in the box now which is pretty exciting. I’m also assembling a little team of artists to help me bring it all together. It’s a big game that needs a ton of art and I’ve found some really talented folks to help me. Nick Trujillo who you might remember from Strip Search is working on the paintings that will become our map tiles. I’ve also enlisted the incredibly talented Aviv Or to help me with the comic book style story boards that you will use to build your adventures. It’s going to be a beautiful game and you can still get in on all of the cool Kickstarter action (for a little bit longer) via our PledgeManger page. Thanks so much for all your support, this project has been in the works for a long time but we can finally see the finish line!

-Gabe out

Tycho / 4 days ago

I haven’t had sex with any “entities” in Andromeda yet, but, you know, I’ve got my eye on a sextupedal “physical dream” called the Bright Cogitant and some kind of crab with time-travelling genitalia.  I’m keeping my options open.

I have the Real Boy version of the game now; my trial was rapidly moving into the Gourd Phase.  This trial “ended” at a point where I had started to become curious, and now I have enough curiosity to grease the experience somewhat.  The further I get, the more I think the writing is an intentional tonal shift as opposed to a complete misfire.  It can still be amateur; that’s a separate conversation.  But meaning to do something that doesn’t land with a portion of their audience occupies a distinct portion of the diagram.  I’m open to the idea that it was written for someone else.

Hey!  Tomorrow at 3:30PST is the second episode of Acquisitions Incorporated: The “C” Team.  We had a blast at the intro, which you can catch up with on Twitch or on YouTube right here:

Let us know what you think; we’re hoping to roll out a Podcast of the adventures also, as I’ve gotten a ton of requests for that and I want you to be able to get at this shit however you want.  This afternoon on the stream, Mr. Gribs and I are gonna be Twitching The Switch, which sounds like a nineties sports movie.  Trying to figure out if it’s gonna be Zelda, Snipperclips, or BOTH.  Might be tough!  Roll through around 2PST.

(CW)TB out.

Tycho / 5 days ago

Snipperclips First 15

When I talked about Snipperclips before - culminating in our powerful Snipperstrip - I said that my mission was to make the attach rate for Snipperclips 1 to 1.  Does that constitute advocacy?  Probably!  Here’s some more: the strip itself was drawn from our play session with it, which was - if anything - even more erotical.


Tycho / 6 days ago

Hell yes I joined EA Access to play Mass Effect: Andromeda over the weekend.  I don’t hate it.

Many, many years ago I went to a restaurant with Brenna that had a sommelier.  He was insufferable in precisely the way I respect, champion, and endeavor to exemplify.  He was clearly a Word Fucker, and actually opening his copy of the Merriam-Webster’s unabridged would have involved a Hazard Team and industrial solvents.  I don’t know anything about wine, which delighted him, because then he could project even more of himself into social space.  He described a vintage we had inquired about with a chuckle, appending: “Ah, yes.  That one?  Young.  And foolish.”

He was not making a moral judgment.  He thought the information was pertinent.  Being young and foolish can be delightful; it can also be youthful and unwise.

The stuff about the animations you’ve no doubt seen on virtually every news site calling attention to specific moments hasn’t been as bad in the moment.  Some of them, like the janked running on the stairs, I can’t even reproduce unless I run forward while rapidly alternating between presses of A and D.  I don’t want to tell people they’re doin it rong but that’s not my customary mode of interaction.  In any case, the problem for me hasn’t been the animation and it certainly hasn’t been the combat.  And I’m not opposed to Mass Effect: Inquisition in concept, but.  The writing in this game is young and foolish.

I have a reputation as “the one who likes shit,” so let me tell you now, thus augmented: I would not have finished the tutorial if this hadn’t been Mass Effect.  Right now, they are taking time from me the game has not earned - and they are only starting to earn their way back out of debt something like six hours in.  A charitable reading is that they are explicitly, as opposed to accidentally, channeling The CW.  I don’t understand why any of these people are acting they way they do.  I can’t tell you how much I hate writing this.

I ended up putting way, way more time into Mass Effect 3 multiplayer than I ever expected to, and I suspect that may be true here also, because it’s cut from the same cloth while absorbing the immediacy and impact of the new combat in general.  Also, doing these missions can farm resources for your character in the main campaign, so…  yeah.  We’re done here.  I’ve had very confusing instances of lag, though, lag that lasted the entirety of a single online match, but… I didn’t leave?  You wouldn’t believe how effective I was when everything was slowed down to a fifth the normal speed.  I suspect this is how Kiko sees the world.

So that’s why the reviews look the way they do, maybe.  It’s all people holding their own knees, muttering, rocking back and forth, wandering the halls trying to pull apart, rack, and sun-dry their feelings about it.  Thus far, I am mostly confused.

(CW)TB out.

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