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Is What It Is

I'm way down in the M-hole, which sounds bad, and maybe it is. Maybe it's not safe to be in the M-hole for this duration. One reason might be the prevalence of M down there, or Monsters. It's literally their hole and they don't like it when you go in. Obviously you need guild authorization to hunt monsters but, uh, it's not super hard to get.

Holodick

Ed Zitron of Better Offline and Where's Your Ed At engages regularly in a unilateral war of aggression against Sam Altman. He has done a ton of research on Sam, as he has for other "rot economy" tech figures, and thus has a sophisticated factual scaffold built around them he can hold them to. For me, it's just like a… taste, or smell. I'm receiving information from some kind of sense, and it is setting off red lights on the panel. Is that fair? I dunno. If I saw a huge lizard gnawing at the roots of Yggdrasil, to what extent am I required to give it the benefit of the doubt? We clown ourselves when we hold ourselves to baroque standards of fairness around malefactors like this. They know about the rules, they just think those rules are for other people. They depend on this asymmetry. They rely on it.

Lazerion: Wand Raiser

I like this Josef Fares guy. He's whacked out and he says weird shit. A filmmaker who made a kind of wild, natural slide toward game development - I've known a couple people like this - he's carved out some kinda fuckin' lane. I understand that it's considered bad form to accrue all the valor for game development into a single person, but I also feel confident that you know that I know other people worked on it. Which is true! It would have taken way longer otherwise.

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