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Tycho / 3 days ago

I have suggested it on a few occasions, but I am something like a consultant(?) on Broodhollow.  This is a sort of ornamental way of saying that I am essentially a fan with access to the creator.  His writhing, newly-hatched larva is, no doubt, a veritable mine of horrors he can fold into his work - but we spent a few hours yesterday fully enunciating the spine of the setting and setting up the most pristine domino configuration to knock down over the course of the next year.  The whiteboard in his office now resembles (if not fully manifests) the “crazy wall” universally embroidered by cult members and psychic children.

I told Gwarb about these works in an effort to instigate some kind of artistic bidding war, and it super didn’t go my way because I am essentially a stenographer.  If he ever finds out about Dragon or whatever I’m fucked.  The ride is over.  I will have to begin writing exclusively as my Fursona (Scotty Spotts, leopard cub/quetzal, blue eyes, slogan: “I’m in the catbird seat!”)

Wasteland was the first game I ever bought with my own money, back on the C64.  Well, the C128, in C64 mode.  This was back when you saved your game directly to the floppy the game was on; I can remember getting myself into the kind of irrevocably fucked situations you find in traditionalist RPGs, thinking I’d basically lost a summer, when I found a recent save on the other side of the disc.  I literally went and hugged my mom.

Wasteland 2 is out now, and for the type of game it is - the videogame equivalent of a fetish, practically speaking - it’s getting crazy love.  I played it enough during beta to know that I wanted to play it “for real,” that is to say, after it had molted and chewed its way out of the sac, its carapace agleam.  Sometimes, I don’t mind early.  Nuclear Throne, an algorithmic action roguelike thing, I can play the shit out of that while its still soft in the middle.  Roguelikes are especially good at being played as in progress works - new content simply appears or is integrated in line, sequenced by the fretting little mind at the heart of it.  Something with a story, or something whose play is defined by vast, meshed, persistent systems doesn’t seem like a good time investment for sane people.

They just dropped a hilariously large changelog for their most recent patch, so dense was its body that I initially thought I was reading a novella about patching.  I had notes for the author, certainly, but there was much to like.  Characterization needed work.  I love seeing it, though; they aren’t running away from it.  You build trust this way.  One more patch, maybe a little work with the shopvac around the edge, and I’m in.

(CW)TB out.

Halloween Pins!

We have a new Halloween set for this year! Since Halloween’s date is constantly in flux landing on not only different days but even different months each year, it’s hard to get the pin set done at the right time. At least that is what our merchandise manager Brian told me.

So the new set is available for pre-order now and should start shipping in the first week of November .  This set includes a cool selection of spooky new designs. Check out Sexy Nurse Gabe, Mad Scientist Tycho, Bride of Frankenstein Anne and the Deep Crow!

In other pin related news we are also selling some new pin backs. You can get a pack of new colorful backs or the metal locking pins so you never lose a pin again!

-Gabe out

Tycho / 4 days ago

PAX Ticket Contest Winner Person!

Scott Boyce took it, with his “National Anthem Joke.”  I liked a ton of them, but this one spoke to me directly, because I ran out of Australian stuff to talk about down there very quickly.  Congrats, dude.


Tycho / 5 days ago

Disney is very, very big.  Disney is da’are ghoc dala broac fuo’q “(The Dark Eye That Dwells In The Black Storm”).  What they do best is to turn brands into stories, and their stewardship of Marvel is bringing three generations to the same table.  I just grabbed the new Rebels pilot, but I haven’t watched it yet because I won’t be watching it correctly without my son at my foot and my daughter on my knee.  Given how it went for so long, I thought Star Wars would be (and stay) a doddering “dad” thing, like Soundgarden or an enlarged prostate.  The idea that this might be something we can all have together is still a little new.

It is the height of ridiculousness that I feel compelled to come down on one side or another of the “death threats” issue.  Like Danny Glover, I am too old for this shit.  One of the ways you know I am too old is that I make references Danny Glover.  Here’s what’s going on: a distilled form of Abuse is being iterated on a profound and gruesome scale.  Such people cannot be allowed to win.  Ever.

You can’t threaten people with death, and I resent very strongly being made to type that out.  Not only can you not do that because you can’t fucking do it, it has the power to obliterate everything else you say.  In fact, it obliterates everything the people around you are trying to say.  That’s what has happened now.  I know that this situation is more complex than anyone is willing to enunciate.  I know that “Gaming Journalism” is a contradiction in terms.  But they’ve broken your banner, now, and you helped them do it.  I grieve for the ones who tried to do it right.  When your media doesn’t represent you, or actively attacks you as it has here, it’s not your media.  You’ll have to make your own, and it’s not impossible.  It’s more possible now than it has ever been in human history, and you’re reading an example of it at this moment.  Go your own way.

I’ve enunciated a reasonable position though, right?  That you can’t threaten people’s lives?  Watch me get crucified for it; let my crossbeams be made from two sturdy hashtags.

(CW)TB out.

Tycho / 1 week ago

Between Didney Infinty and Skylanders:Trap Team, I feel like I’m watching a friend who was once able to handle his high beginning to take a longer and longer time in the bathroom at parties.  Inexplicably long.  So long that you might begin to think that the bathroom was incidental to his purpose.

He’s not going to come in one of these days, and those days will become a week, and I’m going to push his front door open the rest of the way and find him buried in figurines like a consumer pharaoh.

We’re starting to get to it, now; the part where the games I want hold court.  I laugh a little bit when I try to think about Gabriel playing the new Legend of Grimrock, which I understand is called Legend of Grimrock Roman Numeral Two.  It’s possible he would enjoy it, sometimes his pain tolerance surprises even him, but it’s evoking an era when technical limitations of various kinds defined slash inspired interesting gameplay.  Its staccato dungoneering is a paean to Gods he never knew.

I tried to get him into Endless Legend, and I think he actually wants to, but he has a (perhaps legitimate) fear that he can only fit one game of this 4X mold in his head at a time.  Right now, he can go back to Civilization 5 anytime he wants to and wind up his mind toward that purpose.  And I worked for years to get him on that shit, so I won’t mess with him too much.  Maybe he’ll have better luck with Sid Meier’s Super Long Game Name.

If he’d already played Endless Space at length, as he should have, much of that machinery could be repurposed.  That’s how it worked for me.  If you are currently windmilling without purchase on the game as you fall into an infinite dark, let me say this: it has a baroque approach, but once you discover its basic contours it will be a home to you.  It’s not like other games - except ES, as suggested - but it’s not trying to trick you.  There’s some minor overlaps with Dungeon of the Endless, which is a prequel to Endless Legend that is, uh, set in another genre…?  The developer is French.

Endless Legend was in Early Access long enough to become a Real Boy, and what a strapping lad he is.  I find Endless Legend so exciting that I have closed it because I was too tantalized.  It is a tantalantula; I literally leave the game to escape the stimulation.  Take a look at these factions; they’re so…  whole, that they remind me of the just-alien-enough cultures from Star ControlThese dudes worship a big ladyface, and can only found one city.  These fuckers are armored ghosts; they eat the game’s most prized resource.  These masters of commerce can move their towns.  There’s other stuff, too, but I don’t want to tell you all of it.  The game is oblique to a lot of established thinking, and it’s got me trapped.

(CW)TB out.

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