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Tycho / on Mon, Dec 22 2003 at 4:00 am

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The 75th Annual We’re Right Awards


Anyone wondering whether we’re right or not will be silenced forever by the 75th Annual We’re Right Awards.  The games that made the most profound impressions on us will be paraded before you, barring a few anomalies like Crystal Chronicles which hasn’t had a domestic release.  Without further ado…

  • 12.  Desert Combat
  • This isn’t the first time you’ve heard me mention Desert Combat, the Battlefield mod from Trauma Studios that hijacks a retail engine and exceeds the original content in all significant ways.  They aren’t even done yet, far from it - a new version just dropped, in fact - but already the refined classes, mobile spawn points, gripping new maps and cutting-edge ordinance make a deep impression.

  • 11.  WarioWare Inc:  Mega Microgames
  • The sensation of madness one gets the first few times they play WarioWare does recede, blessedly, leaving in its place a pleasing vibration in your skull.  For those of you unfamiliar with this bizarre experiment, WarioWare is a collection of around two hundred games - each only three seconds or so long - which are played in stages of increasing difficulty.  Once you’ve made your way though - and let me make clear, a single playthrough might reveal about half the games - you can unlock new versions of old Nintendo games, a few other untimed games, and even a few two player games which are played on a single GBA.  It is in my estimation a bold move to create a game where one Keeps A Kitten Dry or Brushes One’s Teeth.  They’re great ideas at any rate, things I’d like to encourage.  So, in addition to dispensing a unique cat and tooth based morality, the game is also inventive and highly amusing.  Let’s call it Number Eleven. 

  • 10.  Guilty Gear XX (a.k.a. Guilty Gear X2)
  • Shit only knows where some of these characters come from.  Little Red Riding Hood will fight a Pool Shark, a Sailor of Some Sort will swing a boat anchor at a ninja restauranteur.  But watch as remarkable, best-of-show artwork makes everything fit with everything else, coupled with a fighting system that is as deep as you want it to be, which reveals its complexity with the silent patience of a Gobstopper.  An erudite fighter that devours the button masher and rewards the acolyte.   

    Only having twelve slots with which to enunciate an entire year of releases hurts us within.  Games like Beyond Good and EvilMario & Luigi: Superstar Saga, Jak II, and Galactic Civilizations weep only a few inches away from this glorious podium. 

    With the help of a few local readers, we will be delivering the toys you donated to the Child’s Play drive tomorrow morning at a truly ungodly hour.  We may have a few extra pictures for you after the holiday, but you can always satisfy any immediate curiosity you have by heading to the Child’s Play site and clicking on one of the many numbers.  We filled a truck and two minivans today, each one to the ceiling, for our last drop at the storage facility - and though we’re making the “official” delivery tomorrow, please understand that the post office is still so full of presents that we must make special arrangements for their delivery.       

    What we are calling Child’s Play was just something we decided to do when we were eating lunch one day, and now near the end of it the shock of your gale-force charity has abated and I have a moment to really appreciate what happened.  I am extremely proud to have been a part of it. 

    (CW)TB out.

    we gladly run in circles


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