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Demeo x Dungeons & Dragons: Battlemarked & Acquisitions & Incorporated!

We've been pretty hardcore Demeo fans from the jump; making a D&D experience inside VR where you reach down and move models around on luscious dioramas is the sort of thing plucked from my fantasies. The only thing missing was the actual license, really, which they got - and then delivered the much more story forward Demeo x Dungeons & Dragons: Battlemarked. The first game got tons of neat, free chapters - and Battlemarked just dropped their first. Except I wrote it! And voiced Omni Dran in it! Because it's an Acquisitions Incorporated adventure!

Getting a chance to run a game for people asymmetrically was really exciting for me, and I wanted to tie it into their campaign's first chapter and move time forward a little bit - just make everything feel a little more real, like a campaign around the table would. Of course it is about a get rich quick scheme, but I'm always trying to put people onto the Elder Lore and I think I found a great way to do it. Please grab a copy, or load it back up, because I have a bunch of ideas for an incredibly stupid campaign set in their second chapter and I'm hoping might let me play around in there some more.

 

(CW)TB

Lightfall

At various times, I have known various people who have done various things at Bungie - going back to the Microsoft purchase. That is to say, I've had the opportunity to see their management stumble drunkenly from acquisition to more of a sugar daddy situation and then - rain-soaked, on the doorstep, in cinematic desperation - back into the arms of another suitor. I've seen the people they drag into these scenarios slowly ground into dust, all the while creating incredible worlds people live and believe in.

Chicanery

We'll get back to more reveries soon, when all these things stop happening! We gotta come in Monday with some stuff about them sunsetting Destiny 2. It's simply gotta be marked. Plus, there's some legitimately shady shit going on in this year's Horizon Festival it seems like - and now it's entered "the discourse stage." We were always gonna have to manage the advent of drivers with paracausal abilities, and maybe we should just count ourselves lucky that it didn't happen until the Year Of Our Lord 2026.

It's An Older Code, But it Checks Out

Forza Horizon 6 is doing numbers on Steam, and I'm glad - I think this series is the torchbearer for A Fun Racer That Is Just Technical Enough To Offer An Intriguing Skill Ceiling. That's a new subgenre I just made up. But apparently the game is fun, and works on computers - a powerful combo that's delivered real results in Q2. The only issue Morak has identified to me are the faces, which… well, I'll show you. They aren't faces in the classic sense, they're more like a fongoid "fruiting body":

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