If you're reading this, it's because the Homelan guys got all of our stuff moved into the new colocation facility without a hitch. This is, we believe, because they are rad. This is also the best performance I can remember of any recent strip day, which is either because things are just working better at the new place or because no-one reads Penny Arcade anymore. Honestly, either one of those is fine. I'm of the opinion that the whole thing was getting out of hand.
We have constructed a new comic, from products you probably have in your own home.
It's hard to know which things Gabe is going to like, and I figured more games for his GBA (no matter who was making them) would be something positive, but apparently the Xbox being involved at any phase knocks the whole thing over. This is our conversation pretty much exactly as we had it, and any effort on my part to unearth what exactly was up or about how far (give or take) was met with sounds like "Pshhh" or "Fffff." As to what would make bitter rivals in one arena kiss and make up in another, well, that's easy. I'll give you a hint: It's green, and has a little man on it.
Actually, speaking of green, and men for that matter, read this description of Delta Green from Flying Lab Software and tell me if you feel completely energized by it. I guess this game was at E3 or something, but I'll be damned if I saw it anywhere. That's all water under the bridge I suppose, because now that I know about it, this is the first day of the rest of our lives. Based on Pagan Publishing's pen-and-paper game of the same name, Delta Green is what you get when you mix the famous Cthulhu mythos with the famous X-files, and bind it together in the context of a strategy game. If I'm reading this stuff correctly, Flying Lab has one of the three men responsible for designing and writing the original game - not to mention some award-winning fiction to support their universe - on board to write and design the computer version, and I will admit that this fascinates me to no end. I am very curious indeed to see what will come of an author and designer of tabletop games trying out our favored context. You know what, looking at their contact info, I could throw a jellybean from here and hit one of those fuckers right in the head. That's practically right down the street. I should those guys a call today and see if I can find out anything.
Wait a second... Pagan Publishing. Pagan Publishing. Ah, it's all coming together. Didn't they publish Godlike?
I never really investigated why I liked the movie Men In Black so much, I just know that I saw it three times in the theater, which is not something I'm given to doing. I mean, I can eat Sour Patch Kids at home if I want to, I have some. I don't have to go there to do it. I just found the characters really well drawn I suppose, it had some snappy dialogue, good special effects, and Tommy Lee Jones just plays a great wise-ass. Okay, so maybe I do know why I like it. Anyhow, going to catch an early showing of MIB2 today with Monkey, and if you'll tolerate my doing it I'll be back before bedtime to get chatty about it.