Gabe is losing his shit over Adventures of Elliot, which was not a sure thing, because there are two versions of the demo and only one of them lets you continue from where you left off in the retail version. I'll leave it to you to guess which one he had, and the theft of several hours would ordinarily be a dealbreaker but it charmed the pants off him. Technically his pants sublimated, moving directly to a gaseous form without first passing through a liquid state.
It's an action RPG type thing with ability customization through the power of Magicite crystals. They're made of magic or something. Anyway, none of this matters because it takes place on the kind of tilt-shift, pixelated diorama I have no natural defense against. It's part of the HD-2D thrust of Square-Enix that most recently had Final Fantasy Resonance announced in it. It makes me really happy.
If you weren't around for late nineties Square, pre-Enix, the only appropriate term for the era was "buckwild." They were dropping craziness in every genre, pervert shit - they experimented. I always thought that's what Square was; they had Final Fantasy, yeah, a tentpole anthology series, but as somebody with access to this hardware for the first time because I was living with Mork I liked that stuff but it was like a jewel set at the apex of an elaborate diadem. Vagrant Story, Front Mission, Final Fantasy Tactics, Brave Fencer Musashi, Xenogears, Ehrgeiz, Parasite Eve… That was my shit. I was glad Final Fantasy was there to let them make weird bets with their winnings.
I thought I liked Final Fantasy VII, and I've been around previous excursions and re-entries, but I don't a hundred percent know what the fuck is going on with a remake that is also a trilogy somehow. It looks fucking crazy but I think that's about ten games worth of budget.
It was fucking wild to see outfits like Sandfall Interactive and Larian dropping arguably traditional gameplay and racking up sales when I've been told time and time again that Square-Enix needs to keep fucking around with shit because the world has changed. Good games are good games. The End.
Beloved musical performer Seal once suggested survival is impossible without the ability to seek solutions that may be counterintuitive or unorthodox. "Square-Enix has the opportunity to do the funniest thing."
(CW)TB out.
