I'll talk about Theatrythm next week, when I can stop playing it long enough for the thoughts

I'll talk about Theatrythm next week, when I can stop playing it long enough for the thoughts
We will be at Comic Con is next week and I’ve got all the details for you.
The first issue of our ongoing Lookouts comic book is available today on Comixology! This book has been a long time in the making and I’m incredibly proud of the result. Cryptozoic has put together and incredible creative team and they really nailed the Lookouts style. Tycho and I worked very closely with everyone involved to make sure this book feels like Lookouts. If you’re a fan of our fantasy boy scouts I think you’re in for a real treat.
Gabriel has been playing the newest Spider-Man, which - to hear him tell it - is actually a new Batman game, or something very much like it. He doesn't care at all! He doesn't think they're engaged in a barrel scraping operation, or that there's a paucity of inspiration at Beenox, or anything of the kind. He loves Batman: Arkham Whatever, and he simply thinks that all superhero games should be exactly like that. Essentially, he's arguing for the formulation of Batman a la Rocksteady as a kind of genre.
Knowing, as we do, that Gabriel plays games in order to be rewarded with "new art," the fact that Kingdom Hearts 2 ranks high for him - as high as it can, actually - probably isn't a surprise. I find the story fascinating, the sort of game one drains with a FAQ chaser; there are huge ideas all over the fucking place, when the fact their tangle of warring franchises works at all is surprising out the gate.
Try to follow the sequence of events:
I keep thinking I'm going to get back into Diablo 3, but it never seems to happen; they inspire new outrage on a weekly basis with everything that surrounds the clicking, but I'm not even running the executable! I'm safe altogether from these fresh horrors. And everyone else beat it and left. If I wanted to get back in, I'd be doing it alone. So that might not happen.
Fingers crossed!
They've been at it for days already, up past $77,000, and they just keep cranking. Stop by the stream!
I was an Avatar: The Last Airbender fan, a big one. Perhaps not big enough to refer to it as ATLA or whatever a true enthusiast would call it; I'm also not entirely sure what a true enthusiast might be called. So, now you have the meticulously calibrated threshold. I have been largely unavailable to mass media enterprises of late, but I couldn't wait for the season to end to catch up with Korra. I'd gorged on the previous series, and had similar plans, but no. Gabe kept coming into the office eyes wide, head shaking, desperate to discuss and embroider.
We've been testing builds of different stuff for PAX10 ahead of the judging, making sure everything will function day of, because early software doesn't always behave correctly. Dave and Feh were playing a really cool cooperative puzzler when I dropped in, and I couldn't bring myself to look away. I could have plugged in a controller, it allows for four clever little virii, but I was too mesmerized. I went back into my office and bought it instantly. I don't know what this subgenre is called, or if it even has a name, but this is one of those games where you are trying to light up a circuit. A Virus Named Tom! I'm only one judge, so I can't verify it'll get all the way to the show, but you could (if you were so inclined) buy it for five stupid bucks and grab the very polished beta right now.
It’s been quite a while since we announced that a Lookouts comic was being made. It honestly took us longer than we thought to nail down the right creative team to make the book. We’ve nailed it now though and the first issue will be available on July 6th.
Quantum Conundrum made me very happy for its duration, and then it was over, and it was just me at the menu screen having considerably less fun than I had been having previously. I'd passed through so many distinct states of being during the trip that I had forgotten how to do normal things.
You know how when you save your game, and a message comes up that says "Don't Remove The Memory Card"? Well, if you are playing Precipice on an old Xbox with an MU and you decide to pull it out literally as you are saving the game, it will apparently crash. We thought we had accounted for that exact scenario but apparently our failsafes against timed MU pulls were not as tight as we had thought, so it failed Community Peer Review. That's why it's not coming out on the same day as the PC version, which manifests in all its glory on the 25th. We can't resubmit for another seven days, so we (and you, if you want to play it on there) are in kind of a holding pattern. Zeboyd will push another build out on Tuesday; I'll keep you posted.
Erika and Kenneth delivered the design and backend equivalent of a savage tag-team maneuver, and now the new PAX Dev page is ready to go. It is full of information, such as the first wave of presentations - and submissions are still open if you've got what we're missing.
I was fifteen or so before I'd ever been stung by a bee, so that by the time a bee finally got around to doing it I think I'd sort of forgotten that was something they did. And then you resent it, this fuzzy little flying needle, even though all she's actually doing is just executing her little subroutine tryna get dat pollen. Gabriel managed to make it all the way to thirty-four without envenomation, something he no doubt considers a kind of "score" to be lorded over me next time we must invent a hierarchy.