We are not merely suggesting that the World of Warcraft CCG is satanic - we are suggesting that it was literally designed by Satan.
I didn't even read the information, I just assumed it was a monstrous, immoral act and moved on. I didn't understand yet that they were considering desirable foil cards, which are my heart's delight, emblazoned with codes to give you pets and hats and so forth. Gabe hasn't played a CCG since Harry Potter, and now they're going to re-introduce him to that twisted culture of madness and excess. It's not hard to imagine their new child subsisting on a diet consisting entirely of cards.
I've had that Myst V demo installed to the RAID since the day it came out, but I haven't had a chance to play any more than the first five minutes. The only thing that I can say for certain at this point is that there is a guy in it. This point is incontrovertible. I went over to the registration page for the Heroes of Might and Magic beta, mindlessly entered characters into the fields, but to what end? I won't be here. And I'd only howl for it, in the night.
PAX is sort of funny. You make a convention because you are obsessed enough with something to create an event dedicated to it, and then it hoards all the time you used to invest in that thing. And then you think, if I'm not really playing games, doesn't throwing a convention expressly devoted to them make me a fucking liar? And then a voice like oiled leather says, "Yes, yesss."
So that's what it's like to be me for a hundred seconds or so. It's a kind of psychosis that, while not modesty exactly, certainly counteracts the ego. And even then, it doesn't counteract it so much as it presents me with a constant stream of hideous, plausible failure scenarios.