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Tycho / on Mon, Oct 23 2017 at 11:53 am

Because of how the gears of the universe catch, pause, and clang, Morak is heading down to Australia on a solo flight.  And, because we aren’t allowed to overlap in any respect, this is an untenable, ghost-ridden scenario for him while it’s a magic carpet ride for me.

I know that people attend a PAX show on vacation, and I certainly enjoy going - even after almost a decade and a half.  It gets my head right.  My life is very abstract oftentimes, which has gotten me into trouble before.  I spend most of my conscious hours puttering around in a kind of self-referential statuary and PAX syncs me back up to the psychological equivalent of Greenwich Mean Time (GMT).

But it’s not a “vacation” in any real sense, except for PAX Aus.  And the flight is long, yes.  But it’s probably the only time I really relax.  Gabe is on a flight with Internet, and I think that would be enough to ruin it.  I need to be physically displaced, forced off the grid.

We endeavored to tabulate his anxieties in a three part strip-o-thon, which I guess is what we do here generally.

Hey!  If you’d like to catch the Acquisitions Incorporated: The “C” Team Halloween special we did at hashtag TwitchCon, it’s here.  The video might say it’s a Bob Ross Paint-Along, but only in the most philosophical sense.  The first hour and a half of this video is a return to The Doomgate Inn, and it’s a one shot haunted house story that doesn’t require that you be a fan of the show - although, if you are, you might extract more flavor.

Oh!  And, yes.  We have a book coming out on Wednesday.  This one, specifically:

You can grab it on the store then, but we’ll have that and a bunch of other rad shit in the shop at PAX Aus, and tickets are low for all days.  I can’t say for sure, but I suspect the price of shipping from the US and the price of a ticket are preeeety close.

(CW)TB out.

Tycho / on Fri, Oct 20 2017 at 10:53 am

I try not to spend a hundred percent of my time thinking about the shambling chaos that gnaws at the periphery, but it’s hard not to notice the symptoms.

An announcement from EA on one of very few games I follow from them was stark.  In essence, it told me…  well, aside from a signal not to be excited about it anymore because they were going to dismantle the studio and lobotomize the product, it was an exercise in nontent wherever it wasn’t just throwing up its hands and saying “hey, we’re only a gargantuan international money factory. We’re only reacting to market forces” when they are, in fact, supermassive and consistently, strategically, aggressively warp economic space.

I can’t even pretend to be neutral on the subject.  Talking with Amy Hennig at PAX West last year powerwashed my creative ambitions.  I didn’t even think I had them, precisely - I just followed my bizarre dementias wherever they carried me off to.  I met her for about an hour and emerged a new creature, and I suspect I’m not the only one.

Look - we’re chasing the best writers out of this industry.  If they aren’t at the indie tier, a dangerous place where one bad game - or one good game that simply doesn’t sell enough - will blast your best stratagems into atoms, you’re on notice.  That’s what this is, more or less.  Visceral put three and a half years into a single player game with one of the best properties in the world written by one of the most consistent, thoughtful, artists the medium has ever seen.  I don’t like to tell people what to make.  I make things too; it’s annoying.  But they were already making it.  And if you’re not going to bet with your winnings, if it’s purely a matter of stripmining a community, there are dimensions to this behavior that I’m not going to ignore.

This strip doesn’t have a punchline, in the classic sense.  But it does throw punches.

(CW)TB out.

Tycho / on Wed, Oct 18 2017 at 10:35 am

Gabe has managed to spread this Battle Royale disease to Kara, and it infected all the people I used to play Destiny with.  I’ve told him repeatedly: this is not the cool game to play.  He doesn’t have the receptors to collate this kind of data.  So if I want to play a game with…  anyone, I’m playing this.

Gabe and I found a very nice house with a very nice view, right in the middle of the circle, so we thought hardening it might be a strong play.  What this meant as a course of action was very distinct for each of us, and we both set about doing opposite things simultaneously, which lead to the strip.

Last night the rest of the crew was in a four player squad, so as the free electrons Amy Falcone and I jumped in and very discovered how swiftly death could arrive, gliding on black wings.

(There’s always a moment of hesitation when I refer to Amy Falcone as Amy, because I more or less had to overwrite the mental entry for her with Walnut Dankgrass just to escape brutal glares.  There are as many ways to play D&D as there are people, and she is the type - I didn’t know this before we started playing - she is the type where if you say her real, human name during the game she’ll try to kill you with her eyes and words.)

Battle Royale has a slapstick quality that, at least for me, makes death a little funny.  And even if it wasn’t super funny, I still made a cool house with my friend.  I don’t know.  I still want to know how serious they are about all this.  I want to know if it’s safe to love again.

I was going to suggest that it might be difficult switching between these games for this afternoon’s PUBG stream with Kiko, but I am someone who has never known the taste of bird.  Ask my Nightbot, it’ll tell you.  If my performance were to suffer - I just chuckled a bit - how would anyone know?!?

(CW)TB out.

Tycho / on Mon, Oct 16 2017 at 10:51 am

After we talked about Fortnite: Battle Royale last week, Greazy-E installed it on the PS4 here in our office and a stream of people from the building found themselves drawn inexorably toward it.  Except Kiko.  Kiko is staying out on principle.

A phenomena that started at Mike’s house and then filtered into our celestial realm here is to spectate the match out and watch your lineage.  Maybe it’s technically the reverse of a lineage, but still.  It’s so engaging that there has to be a way to make it part of the game proper.

Having spent more time with this bizarre entity, my head is spinning.  First of all, I wasn’t aware that Fornite: Battle Royale was a completely separate free download.  I’d sort of assumed that the entire purpose was to act as a candy coating to get the client on your box, but no: it’s some kind of multiphasic cluster lure.  If you choose the base game from the main menu, it tells you you have to buy it.  Which, you know, Gabe did.  He wanted to support them for the other game, because there really isn’t any monetization substrate in Battle Royale.  It’s almost purely about asserting the raw fact of its existence.

Also, I suggested it was “interesting” last time, but the way the endgame shifts when it’s about resources and construction is beyond fascinating and constitutes a far more interesting denouement - a word I spelled correctly the very first time.

At this point, I really just want to see if Epic is prepared to do what needs to be done here.  The headroom in Battle Royale is vast.  There’s no ceiling on it, from introducing their third faction from the PVE mode, to emphasizing the substantial trap component, to getting vehicle functionality in there, to carving the island into two massive teams…  It’s like this.  Right now the conversation is about cloning or whatever.  They could change that very quickly, if that’s what they wanted to do; if they were here with the intention to stay.

Hey!  Tomorrow at 3pm PDT, we’ve got a sponsored stream for Asmadi GamesOne Deck Dungeon, with the designer of the game Chris Cieslik.  My friend Eric Benson and I have played the fuck out of it, and I’m looking forward to having Chris explain to me all the ways I’ve been playing it wrong.

(CW)TB out.

Gabe / on Fri, Oct 13 2017 at 4:13 pm

Australia Pin Quest!

We have a bunch of cool pins coming to Australia this year, including a Mickey Mouse pin! We’re also bringing an incredible selection of Nintendo pins to the show as well as the brand new Master Sword pin. Just take a look at all this cool stuff!

PARTNER PINS

PAX AUS 2017 Partner Pins

Ashen and Florence Pins [Annapurna Interactive]
Available at the Annapurna Interactive Booth 2900.

Mighty Machine and Shooty Cutie Cat [Mighty Games]
Available at the Mighty Games Booth 6420.

Think of the Children and Orwell [Surprise Attack]
Available for purchase at the Surprise Attack Booth PR16.

Crossy Chicken and Crossy Mickey [Hipster Whale]
Available for purchase at the Might Games Booth 6420.

Hand of Fate 1 and 2 [Defiant Development]
Available for sale at the Defiant Development Booth PR11.

Doggo [Checkpoint]
Available for sale at the Diversity Hub. All funds raised help continue our efforts to connect mental health resources with video games and technology.

Forts Eagle Empire Insignia [Earthwork Games]
Available for purchase at the EarthWork Stand at AIS05.

Cute Samurai [Samurai Punk]
Available for purchase at the Lil Punk Booth PR02.

28 Plays Later [Kris Straub]
Available for purchase at the Kris Staub table in Bandland.

Blockpocalypse: Shark [Dime Studios]
Available for purchase at the Dime Studios Booth 15. Also available as a bundle with Blockpocalypse.

Paperville Panic UFO [Ultimerse]
Available for Purchase at the Ultimerse Booth PR03.

Framed 2 [Loveshack Entertainment]
Available for purchase at the Loveshack Entertainment Booth PR01.

SHOW PINS

PAX AUS 2017 Show Pins

PAX AUS 2017 Pin Set
Available at both PAX Merch Booths.

Limited Edition PAX AUS 2017 Pin
ONLY available at the PAX Merch Lite Booth

NINTENDO™ PINS

PAX AUS 2017 Show Pins

Nintendo™ based joys await you at PAX AUS 2017 with our Legend Of Zelda™ and Super Mario Bros.™ pin sets! Available at both PAX Merch Booths, while supplies last.

PIN QUEST

Get your Pin Quest here.

-Gabe out

 




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