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Full Video Of Our "Make A Game" Panel With Lone Shark Games

If you missed this PAX Prime panel, or you want to see it, or if you are curious what kind of a game could be made in an hour, I have exactly what you need. The game designers were a kind of supergroup with a core group of "Sharks," plus a couple other ultra-pros, but this would be a great time to remind everybody that Gabe's "Thornwatch" game has become three games - Thornwatch, The Lookouts, And Daughters Of The Eyrewood - and we're trusting Lone Shark Games to make them with us.

Delivery

Writing comics with a not-mike - of which there are many, the Earth is lousy with them - was bizarre. I talk with a lot of people about their comics, but it's in the manner of a Consultant, where I make pronouncements of various kinds and then make my escape shortly before any actual work needs to be done. This time I had to actually forge a connection with another human being and then try to run signal along that connection. It was… novel. I had a super good time with Kris Straub ("Krasp Strib") plumbing the figurative depths of bat sex, but the rest of the time was good too. Every second could be recommended on its own terms.

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Acquisitors, Part Six

There's been a ton of acquiring lately - and the inherent complexities lend themselves to a specialist approach. Welcome to Acquisitors, Part Six, which could well be called "The Final Acquisition" because it's the last one. On Friday we'll have the strip that Kris and I wrote and he drew live at the show, and then next week we've got Tavis Maiden - of Tenko King, Binwin's Minions, Stranger Danger, and of course Strip Search fame - is gonna take a crack at a quick Lookouts story he's had bangin' around.

Acquisitors, Part Four

So, just as I learned last time I was here, if I go to a place that is more than ten hours past my normal schedule, I can get my work done on time. There's a sorcerial aspect to this whole deal. Right now, PAX is starting, even though every one of my moist organs is telling me it's Thursday. And this post will go up sort of on the second day of PAX. Don't think about it! Fill the hole this state of affairs has made in your skull with Acquisitors, Part Four.

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Acquisitions Incorporated Dice Box From Elder Wood

Because we are Kickstarter addicts, and our ravens see all, we caught wind of the Elder Wood Spellbook Gaming Boxes and began to covet them in earnest. We had a fantasy about them making an super fancy Acquisitions Incorporated themed one, maybe with corporate approved spell lists, equipment options from the company store, and other guidance for the franchisee. Then we remembered that Elder Wood isn't just, like, an old forest - they're actual people you can talk to. They wanted to do it, too. Time was tight with PAX Aus coming up, but Kiko put together a solid design and materials configuration, I wrote up all the flavor text, Toonhound Studios handled the art duties, and we were off to the races. If you want to see our official box - or any of their other rad stuff - check out the campaign, which only has eleven days left to go.

PAX Aus Panel Changes

Because Gabe, who is also Mike, is now a 24/7 vomit fountain, we're going to alter some of the panels. In the future, maybe we can have a panel that focuses on vomit and engages all sides of the vomit debate, though I suspect we may have to find a place that sells Purell and tarps wholesale.