Hopefully Gabriel will deal with his dumb work or whatever so we can play Armello again in the afternoon. His aesthetic and the game's aesthetic are at odds, maybe, but it all kinda works too. I had a profoundly frustrating game myself last night, testing out some stuff with River, who is an archer wolf lady that can fire shots into battle before fights start. There are dice, which means randomness, which for some is a deal breaker; but you can make a bulwark against randomness by expanding your hand size a little. I tried, and failed, to penetrate the castle's defenses for four consecutive turns, utterly ready to win, and on six dice I never got the one symbol I needed. It taught me something pretty serious, which is that if I want to win, hoping to win isn't sufficient. I can curate my hand until I have a bounty of symbols and then make a play. I have no idea what I was fucking thinking.